Whyte_Out 10 Posted July 8, 2013 I have made a shemagh, well when I equip it, it takes away the helmet I am wearing and Vice versa so I know it has to do with the config. which I have put below. I am just not sure what I should do about the situation. config.cpp class CfgPatches { class shemag_neck { units[] = {"shemag_neck"}; weapons[] = {}; requiredVersion = 1.02; requiredAddons[] = {}; }; }; class cfgWeapons { class ItemCore; // External class reference class InventoryItem_Base_F; // External class reference class HeadgearItem; class Uniform_Base; class UniformItem; class H_Shemag_tan; class VestItem; class shemag_neck: H_Shemag_tan { scope = 2; displayName = "Shemagh Neck"; picture = "\shemag_1\Data\Shemagh.paa"; // or where ever you got a picture model = "\shemag_1\Data\shemag_neck.p3d"; class ItemInfo: HeadgearItem { uniformModel = "\shemag_1\Data\shemag_neck"; containerClass = "Supply100"; // or what ever space it got mass = 50; }; }; }; Share this post Link to post Share on other sites
surpher 1 Posted July 8, 2013 If you want to the wear the shemagh with a helmet you need to add it to the CfgGlasses class, this thread should help, see post #8 -> http://forums.bistudio.com/showthread.php?152940-Skull-Balaclava Share this post Link to post Share on other sites
Whyte_Out 10 Posted July 9, 2013 yeah, thanks just realized you posted. I figured it out last night, but your comment is much appreciated. Share this post Link to post Share on other sites
davids 10 Posted July 9, 2013 Do you mind posting a picture of two of this? Quite interested in seeing it! Share this post Link to post Share on other sites
Whyte_Out 10 Posted July 9, 2013 sure here you go https://www.dropbox.com/s/f0s9adzlm3veloe/NeckShemagh.png https://www.dropbox.com/s/cvvf5g7rtako73a/shemaghFace.png ---------- Post added at 04:12 PM ---------- Previous post was at 04:11 PM ---------- still working on the clipping of the shemagh's, but its still a work in progress might release in the next day or two if it all goes as planned. Share this post Link to post Share on other sites
ei8ght 11 Posted July 10, 2013 very nice work dude:) Share this post Link to post Share on other sites
Whyte_Out 10 Posted July 10, 2013 thanks man, much appreciated. Share this post Link to post Share on other sites
CalamityUSSOCOM 11 Posted July 10, 2013 That looks awesome man! Are you going to in the future make a tan shemagh like this? Share this post Link to post Share on other sites
brad7 4 Posted July 10, 2013 sure here you gohttps://www.dropbox.com/s/f0s9adzlm3veloe/NeckShemagh.png https://www.dropbox.com/s/cvvf5g7rtako73a/shemaghFace.pnghttps://www.dropbox.com/s/cvvf5g7rtako73a/shemaghFace.png ---------- Post added at 04:12 PM ---------- Previous post was at 04:11 PM ---------- still working on the clipping of the shemagh's, but its still a work in progress might release in the next day or two if it all goes as planned. What are those units in the picture? Are the an addon or your own work? Share this post Link to post Share on other sites
Whyte_Out 10 Posted July 10, 2013 That looks awesome man! Are you going to in the future make a tan shemagh like this?http://www.surplusstore.co.uk/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/t/a/tan_black-shemagh.jpg yes, already finished with Tan ones. ---------- Post added at 01:29 PM ---------- Previous post was at 01:28 PM ---------- What are those units in the picture? Are the an addon or your own work? Yes, My friend does great texture work. I do mostly modding. ---------- Post added at 01:31 PM ---------- Previous post was at 01:29 PM ---------- when the pack is released, which I am trying to finish up in the next day or so... it will contain. -Face Shemagh - OD, Tan, Black -Neck Shemagh- OD, Tan, Black would of been done a while ago but ran into a lot of errors and such so should be finishing up shortly. I will than later add head wrap shemaghs and such, with some sunglasses. Share this post Link to post Share on other sites