HatchetJesus 1 Posted July 5, 2013 (edited) I spawn an AI with a waypoint with " sci3 SwitchMove "InBaseMoves_sittingrifle1"; sci3 disableAI "ANIM"; ". However Once I preview he is in the regular pose. If I then enter the animation viewer from the menu and close it - the AI performs the animation that was called. Is this just a bug or am I doing something wrong? Edit - he will perform the action after some time. However it is my understanding that the SwitchMove is suppossed to take effect straight away. Edited July 5, 2013 by HatchetJesus Share this post Link to post Share on other sites
Kydoimos 916 Posted July 5, 2013 Hmm, that's odd. Have you set the behaviour to 'Safe'? Share this post Link to post Share on other sites