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HatchetJesus

switchmove question

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I spawn an AI with a waypoint with " sci3 SwitchMove "InBaseMoves_sittingrifle1"; sci3 disableAI "ANIM"; ". However Once I preview he is in the regular pose. If I then enter the animation viewer from the menu and close it - the AI performs the animation that was called.

Is this just a bug or am I doing something wrong?

Edit - he will perform the action after some time. However it is my understanding that the SwitchMove is suppossed to take effect straight away.

Edited by HatchetJesus

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Hmm, that's odd. Have you set the behaviour to 'Safe'?

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