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Huntersbutt

Allow only OpFor to repsawn

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I'm making a mission that depicts a BluFor patrol heading out to look for drugs and weapons. An OpFor team (played by players) is there to stop them. I need to have it so that BluFor when one dies that said dead person will become a spectator, but if an OpFor player dies, that he will respawn. Is there a way to direct a script at OpFor only?

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Just make the marker for a base respawn set for respawn_east only.

But then depends on how you want them to respawn.

Base respawn is very simple and basic, just create a description.ext script which is required for respawn anyways in missions folder,

and then place a marker and name it accordingly. marker will be placed in a location where you want them to respawn at.

See my tutorial:

How to setup a respawn for MP using a base respawn

http://forums.bistudio.com/showthread.php?116518-Respawn-for-Editor-Missions-played-in-multiplayer&p=1881921#post1881921

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I understand how to set up a respawn, however it is conflicting with the ACE spectator script I am also running. I need a way to define "respawn=bird" and "respawn=base" to only be read by separate sides.

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