Kydoimos 916 Posted July 3, 2013 Hiya - has anybody noticed that trees tend to flicker? Most of the time they look fine - but I'm working on a mission in the editor where a helicopter flies along Kamino Coast and man, they're really flickering bad - but only when you view them from inside the helicopter. External view seems okay. Any suggestions on how to stop them doing this? Thick fog would probably do the trick, or darkness, but I don't really want to have to resort to that! Share this post Link to post Share on other sites
fully 1 Posted July 5, 2013 Fly higher or lower =) I think you are in the zone were it deciding what texture to apply, also i notice that looking through glass can sometimes do wired stuff. Does it do this when your on the ground? Share this post Link to post Share on other sites
Kydoimos 916 Posted July 5, 2013 No, only when flying at this height. Guess it's just a bad level to be at, as you said. Still, shouldn't really happen... Share this post Link to post Share on other sites
PepinKr 3 Posted July 5, 2013 Maybe you should post this in troubleshooting, you're talking about stratis right now and this subforum is for terrain creation and not mission editing. (sorry if i misunderstood your issue). Share this post Link to post Share on other sites