sky-diver 10 Posted July 1, 2013 Hello, I hope someone can help me... ;). I've setup my dedicated ArmA3 Beta server using the "Thread: Tutorial: How to run ArmA3 on a dedicated server" (thanks for this great tutorial btw). Everything works fine, the server is starting and I can connect. Also I'm able to select a mission after I logged in as administrator (#login XXX) and used the "#missions" command. What I don't understand is how can I set the server to start directly into a COOP mission? I know this is done via the "class Missions" code (see below) but what must be set there? I want all COOP missions in rotation on my server. Can someone post me the necessary code for this? This would be grateful :)! // MISSIONS CYCLE (see below) class Missions { class Mission1 { template="co_xx_mymission.stratis"; difficulty="Regular"; }; }; Greetings... Sky-Diver Share this post Link to post Share on other sites
travisneids 10 Posted July 2, 2013 I would highly recommend using this tool man: Tophe's Arma Dedicated Server Tool (TADST). He has updated it for ArmA3. Share this post Link to post Share on other sites
sky-diver 10 Posted July 2, 2013 Hi travisneids, thanks for the hint :). But I already tried the tool but I can't see any map for selection. The server is up and running but under "Missions" there's noting listed as you can see on the screenshot. Share this post Link to post Share on other sites
SnR 1 Posted July 2, 2013 Hit refresh, and all will be revealed. Share this post Link to post Share on other sites
sky-diver 10 Posted July 2, 2013 Hit refresh, and all will be revealed. Tried it... didn't help :(. Can someone with a working TADST create the necessary "class Missions" code (all COOP missions in rotation) for me? Share this post Link to post Share on other sites
SavageCDN 231 Posted July 2, 2013 You had it right in your initial post: class Missions { class A3mission1 { template="co26_bestmissionever.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; class A3mission2 { template="co26_2ndbestmissionever.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; class A3mission3 { template="Road_Rage.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; }; If you are asking how to get your server to start a mission automatically when you reboot it there is no way.. a player has to join the server in order for it to load the 1st mission Share this post Link to post Share on other sites
sky-diver 10 Posted July 2, 2013 (edited) Hi SavageCDN thanks for the example but unfortunately I don't understand the following: - For what stands "co26" in your example? - What must I insert for "bestmissionever" if I want the mission "Defend Kamino" in there? class A3mission1 { template="co26_bestmissionever.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; I want these 4 maps in rotation (these are listed when in type "#missions" inside the game): COOP 07 Headhunters COOP 09 Combined Arms COOP 10 Defend Kamino COOP 10 Escape from Stratis What meaning have those numbers? Would it be the following code for my request? Are spaces as in "Escape from Stratis" okay or must I use "_" as space? class Missions { class A3mission1 { template="co26_Headhunters.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; class A3mission2 { template="co26_Combined Arms.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; class A3mission3 { template="co26_Defend Kamino.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; class A3mission4 { template="co26_Escape from Stratis.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; }; I hope you have patience with me ;). If you are asking how to get your server to start a mission automatically when you reboot it there is no way.. a player has to join the server in order for it to load the 1st mission That's okay for me :). Edited July 2, 2013 by sky-diver Share this post Link to post Share on other sites
SavageCDN 231 Posted July 2, 2013 Hi SavageCDNthanks for the example but unfortunately I don't understand the following: - For what stands "co26" in your example? - What must I insert for "bestmissionever" if I want the mission "Defend Kamino" in there? class A3mission1 { template="co26_bestmissionever.Stratis"; difficulty="veteran";//can be recruit, regular, veteran, mercenary }; I want these 4 maps in rotation (these are listed when in type "#missions" inside the game): COOP 07 Headhunters COOP 09 Combined Arms COOP 10 Defend Kamino COOP 10 Escape from Stratis What meaning have those numbers? Would it be the following code for my request? Are spaces as in "Escape from Stratis" okay or must I use "_" as space? I hope you have patience with me ;). Ah I see now.. the text inside the quotes is the actual mission file name without the .pbo at the end. The missions you are looking for in your rotation are stock A3 missions and to be honest I'm not sure how to get those names having never done it before myself. They are stored inside a file or files callled 'missions_f.pbo' in the Addons directory. Perhaps someone that has done this before can chime in? Share this post Link to post Share on other sites
sky-diver 10 Posted July 2, 2013 ...They are stored inside a file or files callled 'missions_f.pbo' in the Addons directory... Is there a tool for ArmA 3 to look into or extract the PBO file(s)? I only found tools for ArmA 1 & 2. I can't believe nobody else wanted all COOP mission in rotation... Share this post Link to post Share on other sites
SavageCDN 231 Posted July 3, 2013 You can try this one I have not tested it with A3 files though https://dev-heaven.net/projects/52/wiki/Eliteness_ReadMe Share this post Link to post Share on other sites
travisneids 10 Posted July 3, 2013 Hi travisneids, thanks for the hint :).But I already tried the tool but I can't see any map for selection. The server is up and running but under "Missions" there's noting listed as you can see on the screenshot. http://oi41.tinypic.com/nx0rop.jpg You are placing your missions in the MPMissions folder of the steam installation correct? C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\MPMissions Share this post Link to post Share on other sites
sky-diver 10 Posted July 7, 2013 You are placing your missions in the MPMissions folder of the steam installation correct? C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\MPMissions What do you mean with "...your missions..."? I simply want to use the integrated COOP missions who are "shipping" with ArmA 3 Beta. I'm using a vanila installation of ArmA3. Inside the "...\Steam\SteamApps\common\Arma 3\MPMissions" folder there's only one file -> "readme.txt". Multiplayer scenarios exported from the in-game editor are stored here. You can also place downloaded custom scenarios in this folder and host them on Multiplayer servers. Share this post Link to post Share on other sites