xceptionZERO 10 Posted June 30, 2013 I have created some weapon mods to simulate training weapons (airsoft guns) however i still have 2 things i need to work on and at a bit of dead end. - remove impact cloudets, when a projectile from one of my cfgammo's hits something i dont want a cloudlet. Wether its a man or a wall..no cloudlets. - when someone is "killed" i want no blood/wound textures to show. Anyone know a starting point for this at all? Current mod progress: My airsoft weapons so far have no recoil(aegs) some recoil(gas blowback) kill with one hit and all sound effects changed to match. They fire at 100m/s and drop off at range like a BB would behave. Share this post Link to post Share on other sites
fraczek 4 Posted June 30, 2013 I guess you would have to change the HitEffects class for your ammo class? Six Config Browser is your friend :) Also - http://community.bistudio.com/wiki/CfgAmmo_Config_Reference Share this post Link to post Share on other sites