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The key assignment interface could really use some additional functions.

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I'm currently playing with Nostromo & X52 Pro. Now, with X52 Pro, I've been doing well (though I can't assign the POV controls for some reason right now and couple of other controls in X52). However, Nostromo is where the issues begin, mostly in the configuration phase.

Essentially, I'd just want a simple way to "delete" every assigned function on per page basis. So, let's say I want the whole infantry page bindings removed - one click aaaand it's gone. It would really just save a lot of time for us who rebind everything for controller functions, but on the other hand, I can respect the decision to not add it because it would take much time from programmers (as I don't have a clue how much exactly it would take time though).

Another neat function would be to free the 1-0 buttons and F1-F12 buttons. It's nothing I can't manage my way out of, but a lot of those functions have unnecessary purpose for a person who can introduce complex controlling schemes. Whereas Nostromos interface for macros would really become much easier to manage through that way, as I can use these keys for the sake of simplicity just directly through their interface and if I want to make changes, I don't have to think "what function did F12 have again, let's switch to the game and see" etc, as I don't necessarily need them at all (vo-ip communication for the win).

Thanks in advance

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I loved my Nostromo I had 3 of them but the software sucks hard, I now own a Logitech G 13 and loving life way more keys so easy to program and use

You get 25 keys and 4 slots make 100 keys and a 8 way hat switch

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Nostromo is absolutely lovely!

I recently upgraded to the new Orbweaver though and it is better in Nostromo in every way except a couple of cosmetic issues: the backlighting is snot green instead of lovely blue and the cable is unbraided which is surprising.

The joystick is no longer customizable either and I’m starting to think using a joystick with your thumb on anything else than a console controller is a dumb idea. It’s pretty difficult.

20 keys, alt, space and the 8-way joystick, customizable length, palm rest angle and thumb length.

I would say G13 has better functions than Nostromo but Orbweaver probably works better and sure as hell looks better.

If I had a G13 I’m not sure I would upgrade it though.

Anyways, I think a developer promised me a "remove keybindings" button. I should get back to him.

I haven’t had any problems configuring the Nostromo using either old Synapse or Synapse 2.0.

---------- Post added at 18:53 ---------- Previous post was at 18:51 ----------

"Described feature (emmpty key preset) has been added to the game"

Is it in there? I'm too lazy to start.

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