Fighter139 10 Posted June 25, 2013 I know this question has already been answered numerous times for Arma 2 OA, but it appears something might have changed in Arma 3. I would like to know how to spawn the Bargate already opened. Current code: (on the init line of the bargate) this animate ["bargate",1]; Tried 0 as well and still nothing. Share this post Link to post Share on other sites
samatra 85 Posted June 25, 2013 this animate ["Door_1_rot", 1]; Share this post Link to post Share on other sites