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sproyd

Is the Site Module working properly ATM?

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Using stable build A3 I've noticed that a mission I made that uses a couple of OPFOR Sites seems to have become a lot less populated with baddies.

I'm using the Base Site at Kamino and an AA site at the beach south of the Kamino lighthouse and the former is sparse with no vehicles I can't find any lingering units generated by the latter.

Have the Site Modules been toned down/broken at some stage in the past month?

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I'd never really tried them, but the other day I put a few down and all they did was spawn a couple of dudes who just stood there.

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my understanding of the site modules is that they supposed to spawn units inside military building, But I have notice that the number of unit spawned has reduced, and no reactionary force is deployed (vehicles) like in the previous versions. I am hoping that is all sorted out for the beta in a couple of weeks. I think alot of the modules are not working properly or I just dont understand how they work, and that why they dont work. But I hoping that will change in time.

---------- Post added at 17:19 ---------- Previous post was at 17:17 ----------

Also I think the vehicle spawns have been disabled because most times they are placed on other objects and then explode and are no longer useable (in the site modules I mean).

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In the site module for the area to be fully spawned you need to set the "building" field to 1.

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I had the same issue yesterday but unable to re-produce right now. I put down an OPFOR "Base" site and nothing spawned. When I changed it to "Outpost" I think?

It worked fine. Anyone able to check?

oh and the "building" field was set to 1

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Did some testing. All at the default 0.5 value for buildings.

BLUFOR Sites

Traffic Checkpoint: placed on a road, couple of guys just standing on either side of the road

OP: 4 guys standing in a square facing out

Base: Seems to be contextual. Placed at Kamino I had one HMG Hunter (w/ driver + 1 passenger, no gunner), 2 guys standing near it, 2 guys properly placed in the lookout and a guy stationed outside each cabin. Placed at Rogain it was similar, with guys on the roof of the main building. Placed outside of one of the map's named bases, there is nothing.

Firebase: I had one HMG Hunter (w/ driver + 1 passenger, no gunner), 2 guys standing near it. Placed in a base none of the buildings were guarded or defended.

Radar Site: Nothing. Not even at Mi-26.

AA Site: a rifleman and a grenadier (wtf glhf). Stationary.

Civilian Sites

Not a soul.

Minefield

Seemed to work. Ow.

OPFOR Sites All seem the same except a few crucial differences.

Base NO IFRIT OR 2 SUPPORTING GUYS Just buildings occupied

Firebase NOTHING

Conclusion: Many sites don't work. Base is a legitimate way to quick-arm bases but OPFOR sites and firebases are gimped/broken.

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