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-Gews-

More scripting/config options?

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Something I would like to see in ArmA 3 is the introduction of more config settings...

For example, instead of hit and typicalSpeed like now:

hit = 8;

typicalSpeed = 940;

This could perhaps be an array like so:

hit[] = {12, 940, 7, 800};

Allowing different hits at different typicalSpeeds would let people better simulate things like fragmenting 5.56 ammunition, hollow-points, etc.

Also it would be nice to have an option for enabling reloading single bullets, for weapons like shotguns with tubular magazines, single-action revolvers, etc.

Another thing which would be nice would be allowing people to choose the number of pellets in a shotgun round, instead of being fixed at 9 (this could be used for modelling other things than shotguns as well).

More options like this would be very useful to modders and addon-makers. I used examples for weapons configs but I'm sure there are a lot more options which would be handy...

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