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forzajuve

More effective artillery

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Is there any way to make artillery have more of an effect on houses? Like destroying some buildings in a town. Right now mine isn't doing much to the buildings.

sleep 120;
_pos = position Center;
_pX = _pos select 0;
_pY = _pos Select 1;

while {not (isNull Center)} do
   {

   sleep 5;
   _dX = (random 50) - 10;
   _dY = (random 50) - 10;

   _pX = _pX + _dX;
   _py = _pY + _dY;
   _bum = "ARTY_Sh_105_HE" createVehicle [_pX,_pY,10];
   _bum setVelocity [0,0,-300];
   }  

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Try using 122 HE shells. Has more of a boom effect and should flatten everything if you drop two or three of them.

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still not much :/ maybe the script should be changed?

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Well, if you want it to be more accurate fire, yes. As far as I can see the shells can have a maximum spread of 40m per, unless I'm reading it totally wrong.

Just tested this in a mission. It's firing in a line, it's not really a spread out artillery strike. More like multiple bombs being dropped off in a line, sorta like carpet bombing. That's why it doesn't destroy houses effectively.

Edited by tryteyker

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well that's kinda what I wanted since it's only for a narrow town (Zelenogorsk). But I don't mind it to be changed if it works better.

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"ARTY_R_227mm_HE" tripled per position (spawn three shells instead one each time) should do enough boom. Tested.

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