-Gews- 1 Posted May 29, 2013 *Note: I'm not talking about barrel length affecting velocity* When I go through the configs I see some muzzle velocities seem to be correct, ie: 30rnd 5.56x45mm = 930 m/s 30rnd 5.45x39mm = 900 m/s 10rnd 12.7x99mm = 850 m/s 10rnd .338 Lapua = 936 m/s All the velocities above correspond to the "official" velocities for standard rifles, or are very close to them. However, some velocities seem to be quite incorrect. Here are some examples: 10rnd 7.62x54mm = 870 m/s [in all sources, the SVD's muzzle velocity should be 830 m/s with standard 7N14 sniper ammunition] 100rnd 7.62x51mm = 900 m/s [this is WAY to fast for standard 7.62 ammunition. It is loaded to about 855 m/s] 5rnd 7.62x51mm = 900 m/s [again, way too fast, standard M24 ammunition goes 800 m/s at the muzzle] 5rnd 12.7x99mm = 936 m/s [WAY too fast, the AS50 ammunition uses the same muzzle velocity as the .338 Lapua. If anything it should be 850 m/s or slightly slower, it has a shorter barrel than the M107] I also noticed this has occurred in ArmA III, the .50-caliber Gepard Lynx was given a muzzle velocity of 1,114 m/s! Some people have actually chronographed the Lynx and the ammunition was going 780 m/s. That is a truly massive disparity between game values and real-life values... Anyways, just food for thought... Share this post Link to post Share on other sites
doom_sharpe 10 Posted June 26, 2014 How can you find the muzzle velocities for artillery? Where do I look in the config? Share this post Link to post Share on other sites
jay8454 10 Posted October 3, 2014 I have to post 2 times to start a new thread! YEAY! Share this post Link to post Share on other sites
Dust2Dust 10 Posted December 10, 2014 Lynx uses 12.7x108 and its not the same as NATO 50 completly other ammunition. There are few things that were made bad in arma: -in OA lapua has same airfriction as 50 cal (what!?) -there are 2 types of 50 cal they have diffrent airfriction but same init velocity -in A3 12.7x108 has same airfriction as 12.7x99 -that 1,114 m/s velocity is feasible couse its saboted round however lynx is not using APDS rounds in reality Share this post Link to post Share on other sites
AE-6080 10 Posted December 26, 2014 I can't remember whether or not there's a mod to fix this, but I'm sure I saw one earlier today. If there isn't, it'd be really swell if someone could make it. Share this post Link to post Share on other sites