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GODSPEEDSNAKE

Modules Activating and Deactivating

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Hey guys,

I been searching high and low and nothing seems to be available on how to activate a module i.e effect or color module at a certain point in a mission. Or how to deactivate a module via a trigger during a mission. Anyone have any ideas on how I can do this even if it's possible???

Regards,

GODSPEEDSNAKE

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Okay so for more information two modules I have in mind one being the Nightstalker "Blowout" module I am hoping to find a way to deactivate it via a trigger. The other is a effects module to change weather from;

Snow and mist

this setvariable ["particleEffects",[0,3]];

to

Rain and dust

this setvariable ["particleEffects",[1,2]];

I can't seem to find anywhere where a trigger can activate or deactivate modules during a mission... :(

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