migkillertwo 10 Posted May 21, 2013 One thing I noticed in Arma 3 that was somewhat immersion-breaking was that the light coming from objects illuminated by muzzle flashes stays noticeably longer on screen than the muzzle flash itself. It only happens for a fraction of a second, but it's just long enough for it to be noticeable. Overall this is my only complaint about an otherwise gorgeous lighting engine whose night fights put battlefield to shame. Share this post Link to post Share on other sites