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Igitur

What's with the AnimChanged EventHandler ?

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I can get this work in my init file, but the same line wont work in my script file.

player addEventHandler ["AnimChanged", {hint format ['%1, %2',_this select 0, _this select 1]}];

Any idea ?

_________Edit

Ok, I created another file and put the line in. That worked. I still Wonder why.

Edited by Igitur

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