frankiie 10 Posted May 18, 2013 What I'm trying to do is once I get to a certain point in my mission I want a respawn point to spawn closer than what my original spawn point is, if you can understand that. I can further explain if needed, but I want to know if there is a script to spawn a marker on a map, which would be my spawn point via a trigger activation? Anything helps, thanks for looking :p Share this post Link to post Share on other sites
KevsNoTrev 44 Posted May 18, 2013 (edited) on the completion of the objective (the one that allows the spawn to move up) have "respawn_west" setmarkerpos getmarkerpos "secondary_spawn_markername" this has been discussed a few times. Not sure if this will be JIP compatible, might have to have a script run on new client joining to check the status of the objectives so the respawn marker can be moved. Edited May 18, 2013 by KevsnoTrev Share this post Link to post Share on other sites
frankiie 10 Posted May 18, 2013 on the completion of the objective (the one that allows the spawn to move up) have "respawn_west" setmarkerpos getmarkerpos "secondary_spawn_,markernane" this has been discussed a few times. Not sure if this will be JIP compatible, might have to have a script run on new client joining to check the status of the objectives so the respawn marker can be moved. Thanks man, I put a trigger and put that exactly into the "On act" field, I set a primary respawn and tested it out, so when I killed my self( Didn't go into trigger yet) I spawned into Primary spawn as expected, then once I respawned I walked into the trigger, then killed myself. It's working somehow, I spawned in the middle of the ocean. lol Im new at scripting, but Im guessing I need to put something in where the code says " setmarkerpos getmarkerpos " how would you put an exact location where the secondary spawnpoint is to spawn? :eek: Share this post Link to post Share on other sites
KevsNoTrev 44 Posted May 18, 2013 (edited) you will need to have two markers - both matching the names in the " " marks above for this to work. if a marker is in a setmarkerpos and doesn't exist, the game drops you at [0,0,0] - bottom left corner of map. Edit: I fixed a couple of extra , and a spelling mistake in naming - should be gravy. Edited May 18, 2013 by KevsnoTrev updated Share this post Link to post Share on other sites
frankiie 10 Posted May 18, 2013 you will need to have two markers - both matching the names in the " " marks above for this to work. if a marker is in a setmarkerpos and doesn't exist, the game drops you at [0,0,0] - bottom left corner of map.Edit: I fixed a couple of extra , and a spelling mistake in naming - should be gravy. Awesome man, it worked like a charm. Thanks for the help! :) Share this post Link to post Share on other sites
KevsNoTrev 44 Posted May 18, 2013 just check frankie with another person who joins after the mission has started. this will check if the marker gets updated for them after the objective is taken - or updated. Share this post Link to post Share on other sites
golfpro1286 10 Posted July 15, 2014 How would I do this with multiple groups? In my mission I am making for my clan we are split at the start of the mission into 3 groups (Groups A,B,C). Gp A starts at our base and has to go rescue groups B and C who are under attack at two different spots on the map. I want group B and C to respawn near their respective battles until they are saved, at which point everyone needs to respawn at base for the rest of the mission. Any help would be great! Thanks! Edit: I did a google search for this, did not see it was for ARMA 3. I am using ARMA 2, but from what I understand, should work there too, correct? Share this post Link to post Share on other sites
Pixelpowder 0 Posted March 25, 2016 I know this is an old post but I want to make this work in Eden so should it work by placing the code: "respawn_west" setmarkerpos getmarkerpos "secondary_spawn_,markernane" in init? Or if anyone know of a way to implement mobile respawn points for MP id be really grateful to see. Thanks Share this post Link to post Share on other sites
davidoss 552 Posted March 25, 2016 I am using Mobile FOB create which is adding a new respawn point at newly created FOB. Share this post Link to post Share on other sites
Pixelpowder 0 Posted March 25, 2016 this: http://www.armaholic.com/page.php?id=28818 Share this post Link to post Share on other sites