ctops 10 Posted May 13, 2013 Understanding the netcode why make aiming infantry weapons not be client-side because server lag influences your'e aim :confused: Share this post Link to post Share on other sites
nik21 1 Posted May 15, 2013 Hit detection is client side afaik (which can also lead to quite some problems due to lag). Share this post Link to post Share on other sites
ctops 10 Posted May 15, 2013 Just left a server with 35 players getting killed from a 30 degree hill on the other side and it's not AI, possible ? Share this post Link to post Share on other sites