thdman1511 4 Posted May 4, 2013 I have been looking arround the config view, and I have seen alot of objects that are not listed in the editors, drop down menus. When clicking on a cfg Vehicle, there is a whole list of object that I would love to use in a mission. Such as the Big Ship, at the bottom of the cfg view there is a button that say create. The help tool tells says create object where to the cursor is Are the objects listed in the cfg viewer able to be added to mission in Alpha 3, and if so, how do we do that, or do we have to wait until BI adds them to the editor under units. Can someone please advise me on this. Share this post Link to post Share on other sites
[aps]gnat 28 Posted May 4, 2013 Ship, Big Ship, Truck, Car, Bunker etc etc are just Parent Class placeholders. They allow BIS to define 95% of a config for particular types of objects, leaving the last 5% for definition of the real object/vehicle They arent (and never have been in OFP, ArmA 1 & 2) visible or even usable vehicles or objects Share this post Link to post Share on other sites