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thdman1511

Using objects listed in cfg Viewers

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I have been looking arround the config view, and I have seen alot of objects that are not listed in the editors, drop down menus. When clicking on a cfg Vehicle, there is a whole list of object that I would love to use in a mission. Such as the Big Ship, at the bottom of the cfg view there is a button that say create. The help tool tells says create object where to the cursor is

Are the objects listed in the cfg viewer able to be added to mission in Alpha 3, and if so, how do we do that, or do we have to wait until BI adds them to the editor under units. Can someone please advise me on this.

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Ship, Big Ship, Truck, Car, Bunker etc etc are just Parent Class placeholders.

They allow BIS to define 95% of a config for particular types of objects, leaving the last 5% for definition of the real object/vehicle

They arent (and never have been in OFP, ArmA 1 & 2) visible or even usable vehicles or objects

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