Deuce82 10 Posted April 29, 2013 do any of you know of any mods that would add camera shake and blurriness, possibly knocked unconcious and hearing loss to the player if an explosion goes off too close to them? ***NOOB QUESTION ALERT*** can this be scripted in? Share this post Link to post Share on other sites
forzajuve 20 Posted April 29, 2013 Sounds like ACE mod. This might be useful too: http://forums.bistudio.com/showthread.php?75528-ppEffect-collection Share this post Link to post Share on other sites
Deuce82 10 Posted April 29, 2013 Hmm that link is interesting. i'll have to look at that more later. i Use ace and about 40 other mods, ace doesnt really have these affects. well not for all the explosions atleaset. handgrenades it does a pretty good job. but i was looking for something like an IED or a JDAM or satchel, ect. goin off and everyone close by cant hear anymore, vision disoriented and such. ACE and ACRE are the main mods i use that would be affected by this so the deafening feature would be pretty intense. just trying to add to the immersion. Share this post Link to post Share on other sites
forzajuve 20 Posted April 29, 2013 couldn't help you there... sorry :) Share this post Link to post Share on other sites
Deuce82 10 Posted April 29, 2013 Thats alright Forza i appreciate the time looking into it for me. much appreciated. i think that link you posted might be of some help :) Share this post Link to post Share on other sites
Harzach 2517 Posted April 29, 2013 Check out this script from Arma 1: http://www.ofpec.com/forum/index.php?topic=31468.0 The mission download is defunct, so you won't get the sfx assets, but it might at least give you some ideas. Share this post Link to post Share on other sites
Deuce82 10 Posted April 30, 2013 Harzach, thanks that link looks great. my script writing and language skills arent all that great but this looks like what i'm looking for. or atleast a good step in the right direction. i noticed they have some time modifying parameters in this. obviously that wouldnt work well with an MP CoOp mission. but thats easy enough to remove. i really appreciate it, thank you. Share this post Link to post Share on other sites