ramirez 10 Posted April 28, 2013 I haven't found any fix for this problem yet, so here it is. Basically all that is happening is when you start the vehicle the rear suspension sags. I have tried messing with different suspension variables with no luck, maybe you guys could help me out here because I am lost. http://www.youtube.com/watch?v=Z__6b018VqQ&feature=youtu.be Config.cpp Model.cfg Any help would be greatly appreciated. Thanks! -Ramirez Share this post Link to post Share on other sites
Sealife 22 Posted April 28, 2013 have you tried to lower this setting ? suspTravelDirection[] = {0,-1,0}; try lower by .25 maybe -0.75 or -0.50 see if it effects Share this post Link to post Share on other sites
ramirez 10 Posted April 28, 2013 No luck with that, I tried all the way down to .25 with no success. Share this post Link to post Share on other sites
Messiah 2 Posted April 28, 2013 what is the weight distribution like in the geometry LOD? Share this post Link to post Share on other sites
ramirez 10 Posted April 28, 2013 2000kg in the rear chassis, 3800kg in the front chassis Share this post Link to post Share on other sites
Messiah 2 Posted April 28, 2013 and the centre of gravity is fairly centred/even? (the blue cross in the geometry LOD) Share this post Link to post Share on other sites
ramirez 10 Posted April 28, 2013 Yes, the center of gravity is centered. Share this post Link to post Share on other sites
Sealife 22 Posted April 28, 2013 i dont see a simulation in the .cpp are you inheriting "carX" or "CAR" simulation ? "CarX" without Phsyx lod can give crap issues ( if you can get it binarised without crashing that is) "Car" simulation with Physx .cpp attributes i guess can cause issues too . Share this post Link to post Share on other sites
ramirez 10 Posted April 28, 2013 I'm inheriting the Car simulation as far as I know. Share this post Link to post Share on other sites
Sealife 22 Posted April 28, 2013 Hmm i tried a model with Car , had very similar problems , i think the new engine interact so different , its now pure geometry on geometry , when physx because i mad roadway Lod for a bridge and it fell through the road the BIS physx or "CarX" but my Car simulation didnt . maybe ask a dev in addons and mod discussion there is a sticky for vehicles , he may answer there ? if nobody her has solution Share this post Link to post Share on other sites