bigpickle 0 Posted April 26, 2013 Hi, I have a problem with my config for the Mk 200, it stops tracers being seen/breaks them etc. From what I can tell this issue shouldn't exist as the config is right. Can anyone spot any problems or errors that would result in this happening? class CfgPatches { class SpeedOfSoundAlpha_mk { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_CargoPoses_F"}; version = "A"; projectName = "SpeedOfSoundAlpha"; author = "BigPickle"; }; }; class CfgAddons { class PreloadAddons { class CONFIG_SOUNDS_CLASS { list[] = {"SpeedOfSoundAlpha"}; }; }; }; class Mode_SemiAuto; // External class reference class Mode_FullAuto; // External class reference class CfgWeapons { class Rifle_Long_Base_F; // External class reference class LMG_Mk200_F : Rifle_Long_Base_F { drySound[] = {"\SpeedOfSoundAlpha_mk\Dry",1,1,20}; reloadMagazineSound[] = {"\SpeedOfSoundAlpha_mk\Reload",1,1,20}; reloadSound[] = {"SpeedOfSoundAlpha_mk\mkbolt", 1, 1, 20}; class manual : Mode_FullAuto { reloadTime = 0.12; recoil = "recoil_auto_prone_mk200"; begin1[] = {"SpeedOfSoundAlpha_mk\mk",1,1,600}; soundBegin[] = {"begin1",1}; }; }; }; Share this post Link to post Share on other sites
Sealife 22 Posted April 26, 2013 (edited) From my understanding when a class is inherited for example class LMG_Mk200_F : Rifle_Long_Base_F the LMG_MK200_F only needs to add something in its config if it is to change or add a new default class that isnt already in the Base(inherited class) given that the LMG_Mk200_F class is a very very long class , i would presume with your short class there and thee fact your over riding the original rather than inheriting and making a custom class , you have probably lost a lot of the original attributes of the original However if your Model is all correct and the LMG_Mk200_ARCO_F and sbsequent rifles , then something has gone wrong else where maybe in the Required addons serialisation. I can only see (unless i am missig) , A unit is already armed with this rifle before your over ride config come along and then try to over ride sound etc , otherwise looking at that cnfig there shouldnt even be a Model let alone a tracer ) sorry this isnt an answer but hope it helps ( maybe i will elarn something here too ) Edited April 26, 2013 by Thromp Share this post Link to post Share on other sites
bigpickle 0 Posted April 26, 2013 its just a simple cfg patches for a sound mod as opposed to a new model etc, Ive just calmed down the recoil by using the prone recoil instead of standing and slowed the rpm to 500. Share this post Link to post Share on other sites