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mannulus

Helicopters "Running" away when shot at.

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This has been an issue on my scenario for quite some time. I am creating a mission where three blackhawks crest over a mountain, go down the other side and over a town before landing on a beach at night. In the town are quite a few soldiers with guns (obviously). The issue is that when the blackhawks get near the town and proceed to take fire, they instantly pull up like a bunch of rearing horses and turn around and proceed to do circles or really wide orbits and end up slamming into something thus killing everyone. Is there a way to fix this so that they ignore the gunfire and force land on the beach no matter what? Thanks ahead!

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Try setting their behaviour to "careless" in the waypoints' settings.

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You can also try setting the skill slider higher along with making the helos a higher rank, like captain or major.

To control the altitude you can put either in a trigger or the init field of the helos "h1 flyInHeight 100". Try different altitudes if 100 dosen't work for you.

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