mike44 1 Posted April 5, 2013 Hi All, is it possible to make a single texture from a model that has already been textured with many different textures? We're having performance issues and I think it is because our models have too many sections and textures. We have A BUNCH of p3d's that have been textured with many different tga and I'd like to merge them down to as few as possible to optimize them a bit. I was able to merge all the textures in texmerge but then when I "merge textures" in O2 with the ptm I make they don' t come out right because many of my textures are repeated along a single face and the one texture doesn't represent the entire area it covers. Does that make sense? It was originally textured with background mapping and other ways in .flt. Is it possible for part of a merged texture to repeat itself along a face or for me to "unwrap" my model so the textures represent the areas they cover? Does this make sense? Thanks for your help Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 5, 2013 You using the old version of Oxygen2 ? Only possible with the older original version of O2 Share this post Link to post Share on other sites
mike44 1 Posted April 5, 2013 I can save as p3d old version it says. How would I do it if I did? Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 5, 2013 No, the merge textures function in O2 only works properly on the OLDER version of the oxygen exe Not to do with how you save the p3d file. Share this post Link to post Share on other sites
mike44 1 Posted April 8, 2013 I can get my hands on an old version of O2, how would I go about it? Share this post Link to post Share on other sites