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Blitzer134

freeze all units till Dsync ?

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freeze all units till scripts etc have initialized and dsync to pass is it possible?

at the moment I use a in game trigger black screen with message then switch back after x amount of time or is it pointless ,I personally don't like seeing boxes\lights etc spawning in or cant use until initialized

Edited by Blitzer134

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you can do enableSimulations=false;

that will disable ALL user input until you set it true.. however, this will also block the ESC key.

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how could I put enablesimulation false;at the start of my init.sqf and this enablesimulation true;at the end, my units are named s1,s2 etc.

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