captmoose344 29 Posted March 25, 2013 (edited) Hello, I am attempting in the Arma III Alpha Editor to create a MP PVP mission which includes AI. The mission is to capture an Opfor Subject who is in the Agia Marina city area. Opfor SIDE: The Opfor team has the ability to call for Reinforcements which arrive by boat and they are also in command of the Subject which means they can hide him anywhere within the city. The Opfor team also has one turreted vehicle they can command. No weapons crates yet as I am attempting to get the mission working. I have also trigger restricted the Opfor to the confines of the City and marked it clearly on the map so that Opfor does not simply run around the island with the guy making the game last for endless hours. (Perhaps in the future I could un restrict but for now that's what it will be.) Opfor OBJECTIVE: 1. Hide the Subject somewhere in the city and protect him at all cost. 2. Win by eliminating all Bluefor attackers. 3. If the Subject is captured, to recapture or kill him immediately to prevent sensitive information from leaking. Bluefor SIDE: Bluefor has about 13 team members (this number may change) who can assault the city unrestricted from any direction, they do not have a vehicle. The Bluefor however do get a forward observer with the ability to call in mortar strikes on the city where ever needed. Bluefor OBJECTIVE: 1. Plan a raid on the city which leads to the successful capture of the Subject. 2. Safely extract the Subject to the designated extraction zone. 3. Secondary Objective: Kill all opfor defending the Subject. The basic layout of the mission. What I have done: 1. Capture script (http://www.armaholic.com/page.php?id=2325POW Capture/Join Group Script by Norrin) and triggers so that Bluefor/Opfor can capture/recapture the subject. (Every team member only gets one shot at capturing the subject however as I do not know how to make him capture able multiple times. 2. I am experimenting with the respawns, I would like a respawn script similar to (http://forums.bistudio.com/showthread.php?148085-BTC-Revive=BTC=_revive) however I am not having luck. Now for the things I do not know how to do: 1. Make separate maps for each side. (Opfor has map with defense structures on it and the restriction zone marked. Bluefor has map with extraction zone marker.) 2. How to make a Briefing for each side with their own objectives. 3. Make revive script so that I can revive downed squad mates, but only respawn back into available AI units. (I am not positive how to modify the script so that it works the way I would like it too.) 4. How to link the capturing of the subject to a trigger which alerts the opposing team that he has been captured. (So when Bluefor Captures the subject the Opfor get an objective change to Capture/Kill the Subject, also with a hint letting Opfor know he has been taken.) 5. I would also like to know where a tutorial is for how to make an intro to the mission and an ending for each side. (Icing on the Cake) Let me know if any additional info is needed. All Help is greatly appreciated. Thank you. Edited May 5, 2013 by moose456 Share this post Link to post Share on other sites