Youpala 1 Posted March 24, 2013 That's it, i want to slilghtly modify an addon and add a copilot seat and a radioman seat but i dont know how, i think if i add a turret class, I might make those seats but i dont know how the memory point to these seats are named ... Share this post Link to post Share on other sites
max power 21 Posted March 25, 2013 Crew positions aren't specified by memory points, but proxies. Proxies are named the name of some p3d. Share this post Link to post Share on other sites
Youpala 1 Posted March 27, 2013 So if my P3D's named Aircraft.P3D, the proxy's name should be AircraftCargo01 ? Or else ? Share this post Link to post Share on other sites
max power 21 Posted March 27, 2013 If you've seen evidence for that then I suppose you're right. In A2 I think they were just named Cargo01 Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 27, 2013 What do you call "a compiled p3d" ? ODOL (ie binarized) ? Share this post Link to post Share on other sites