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Youpala

How to get a memory point from a compiled P3D

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That's it, i want to slilghtly modify an addon and add a copilot seat and a radioman seat but i dont know how, i think if i add a turret class, I might make those seats but i dont know how the memory point to these seats are named ...

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Crew positions aren't specified by memory points, but proxies. Proxies are named the name of some p3d.

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So if my P3D's named Aircraft.P3D, the proxy's name should be AircraftCargo01 ?

Or else ?

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If you've seen evidence for that then I suppose you're right. In A2 I think they were just named Cargo01

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