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roguetrooper

helicopters don't explode when crashing into ground

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Definitely a good thing that helos dont automatically explode. Though few things I hope gets implemented:

1) Possibility to set on fire upon crash, leading to possible explosion

2) Possibility of explosion is bigger if helo has explosive ordnance left / explosives stored in it

3) Variety of injuries and possibility of death

4) Better damaged model

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If heli engine stops, you can land with it with no problem (pro pilots i RL). You can find videos on YT that show how to do that. I used that to land damaged choppers in arma 2. Please, whoever started this topic and one with "jumping" not to troll.

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Of course, auto-rotating is nowhere near so automatic and easy as it is in ArmA (ACE 2 somehow contrived to make it even easier). If you are in a bad spot, don't time things right, or (this is very likely for obvious reasons) control surfaces and cables are damaged, you can and will plummet like a leaf-shaped stone and die.

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