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tambovskya

GUI Wont Show Up!

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I have made by gui. I compiled everything! It WONT SHOW UP?! What am I doing wrong? I'm ripping my hair out!!!

///////////////////////////////////////////////////////////////////////////
/// Styles
///////////////////////////////////////////////////////////////////////////

// Control types
#define CT_STATIC           0
#define CT_BUTTON           1
#define CT_EDIT             2
#define CT_SLIDER           3
#define CT_COMBO            4
#define CT_LISTBOX          5
#define CT_TOOLBOX          6
#define CT_CHECKBOXES       7
#define CT_PROGRESS         8
#define CT_HTML             9
#define CT_STATIC_SKEW      10
#define CT_ACTIVETEXT       11
#define CT_TREE             12
#define CT_STRUCTURED_TEXT  13
#define CT_CONTEXT_MENU     14
#define CT_CONTROLS_GROUP   15
#define CT_SHORTCUTBUTTON   16
#define CT_XKEYDESC         40
#define CT_XBUTTON          41
#define CT_XLISTBOX         42
#define CT_XSLIDER          43
#define CT_XCOMBO           44
#define CT_ANIMATED_TEXTURE 45
#define CT_OBJECT           80
#define CT_OBJECT_ZOOM      81
#define CT_OBJECT_CONTAINER 82
#define CT_OBJECT_CONT_ANIM 83
#define CT_LINEBREAK        98
#define CT_USER             99
#define CT_MAP              100
#define CT_MAP_MAIN         101
#define CT_LISTNBOX         102

// Static styles
#define ST_POS            0x0F
#define ST_HPOS           0x03
#define ST_VPOS           0x0C
#define ST_LEFT           0x00
#define ST_RIGHT          0x01
#define ST_CENTER         0x02
#define ST_DOWN           0x04
#define ST_UP             0x08
#define ST_VCENTER        0x0C

#define ST_TYPE           0xF0
#define ST_SINGLE         0x00
#define ST_MULTI          0x10
#define ST_TITLE_BAR      0x20
#define ST_PICTURE        0x30
#define ST_FRAME          0x40
#define ST_BACKGROUND     0x50
#define ST_GROUP_BOX      0x60
#define ST_GROUP_BOX2     0x70
#define ST_HUD_BACKGROUND 0x80
#define ST_TILE_PICTURE   0x90
#define ST_WITH_RECT      0xA0
#define ST_LINE           0xB0

#define ST_SHADOW         0x100
#define ST_NO_RECT        0x200
#define ST_KEEP_ASPECT_RATIO  0x800

#define ST_TITLE          ST_TITLE_BAR + ST_CENTER

// Slider styles
#define SL_DIR            0x400
#define SL_VERT           0
#define SL_HORZ           0x400

#define SL_TEXTURES       0x10

// progress bar 
#define ST_VERTICAL       0x01
#define ST_HORIZONTAL     0

// Listbox styles
#define LB_TEXTURES       0x10
#define LB_MULTI          0x20

// Tree styles
#define TR_SHOWROOT       1
#define TR_AUTOCOLLAPSE   2

// MessageBox styles
#define MB_BUTTON_OK      1
#define MB_BUTTON_CANCEL  2
#define MB_BUTTON_USER    4


///////////////////////////////////////////////////////////////////////////
/// Base Classes
///////////////////////////////////////////////////////////////////////////
class RscText
{
access = 0;
type = 0;
idc = -1;
colorBackground[] = 
{
	0,
	0,
	0,
	0
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
text = "";
fixedWidth = 0;
x = 0;
y = 0;
h = 0.037;
w = 0.3;
style = 0;
shadow = 1;
colorShadow[] = 
{
	0,
	0,
	0,
	0.5
};
font = "PuristaMedium";
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
linespacing = 1;
};
class RscStructuredText
{
access = 0;
type = 13;
idc = -1;
style = 0;
colorText[] = 
{
	1,
	1,
	1,
	1
};
class Attributes
{
	font = "PuristaMedium";
	color = "#ffffff";
	align = "left";
	shadow = 1;
};
x = 0;
y = 0;
h = 0.035;
w = 0.1;
text = "";
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
shadow = 1;
};
class RscPicture
{
access = 0;
type = 0;
idc = -1;
style = 48;
colorBackground[] = 
{
	0,
	0,
	0,
	0
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
font = "TahomaB";
sizeEx = 0;
lineSpacing = 0;
text = "";
fixedWidth = 0;
shadow = 0;
x = 0;
y = 0;
w = 0.2;
h = 0.15;
};
class RscEdit
{
access = 0;
type = 2;
x = 0;
y = 0;
h = 0.04;
w = 0.2;
colorBackground[] = 
{
	0,
	0,
	0,
	1
};
colorText[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorSelection[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	1
};
autocomplete = "";
text = "";
size = 0.2;
style = "0x00 + 0x40";
font = "PuristaMedium";
shadow = 2;
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
canModify = 1;
};
class RscCombo
{
access = 0;
type = 4;
colorSelect[] = 
{
	0,
	0,
	0,
	1
};
colorText[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorBackground[] = 
{
	0,
	0,
	0,
	1
};
colorScrollbar[] = 
{
	1,
	0,
	0,
	1
};
soundSelect[] = 
{
	"",
	0.1,
	1
};
soundExpand[] = 
{
	"",
	0.1,
	1
};
soundCollapse[] = 
{
	"",
	0.1,
	1
};
maxHistoryDelay = 1;
class ScrollBar
{
	color[] = 
	{
		1,
		1,
		1,
		0.6
	};
	colorActive[] = 
	{
		1,
		1,
		1,
		1
	};
	colorDisabled[] = 
	{
		1,
		1,
		1,
		0.3
	};
	shadow = 0;
	thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa";
	arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
	arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
	border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa";
};
style = 16;
x = 0;
y = 0;
w = 0.12;
h = 0.035;
shadow = 0;
colorSelectBackground[] = 
{
	1,
	1,
	1,
	0.7
};
arrowEmpty = "\A3\ui_f\data\GUI\RscCommon\rsccombo\arrow_combo_ca.paa";
arrowFull = "\A3\ui_f\data\GUI\RscCommon\rsccombo\arrow_combo_active_ca.paa";
wholeHeight = 0.45;
color[] = 
{
	1,
	1,
	1,
	1
};
colorActive[] = 
{
	1,
	0,
	0,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
};
class RscListBox
{
access = 0;
type = 5;
w = 0.4;
h = 0.4;
rowHeight = 0;
colorText[] = 
{
	1,
	1,
	1,
	1
};
colorScrollbar[] = 
{
	1,
	0,
	0,
	0
};
colorSelect[] = 
{
	0,
	0,
	0,
	1
};
colorSelect2[] = 
{
	0,
	0,
	0,
	1
};
colorSelectBackground[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorSelectBackground2[] = 
{
	1,
	1,
	1,
	0.5
};
colorBackground[] = 
{
	0,
	0,
	0,
	0.3
};
soundSelect[] = 
{
	"",
	0.1,
	1
};
arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
class ScrollBar
{
	color[] = 
	{
		1,
		1,
		1,
		0.6
	};
	colorActive[] = 
	{
		1,
		1,
		1,
		1
	};
	colorDisabled[] = 
	{
		1,
		1,
		1,
		0.3
	};
	shadow = 0;
	thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa";
	arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
	arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
	border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa";
};
style = 16;
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
shadow = 0;
colorShadow[] = 
{
	0,
	0,
	0,
	0.5
};
color[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
period = 1.2;
maxHistoryDelay = 1;
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
};
class RscButton
{
access = 0;
type = 1;
text = "";
colorText[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	0.4,
	0.4,
	0.4,
	1
};
colorBackground[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	0.7
};
colorBackgroundDisabled[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorBackgroundActive[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	1
};
colorFocused[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	1
};
colorShadow[] = 
{
	0,
	0,
	0,
	1
};
colorBorder[] = 
{
	0,
	0,
	0,
	1
};
soundEnter[] = 
{
	"\A3\ui_f\data\sound\onover",
	0.09,
	1
};
soundPush[] = 
{
	"\A3\ui_f\data\sound\new1",
	0,
	0
};
soundClick[] = 
{
	"\A3\ui_f\data\sound\onclick",
	0.07,
	1
};
soundEscape[] = 
{
	"\A3\ui_f\data\sound\onescape",
	0.09,
	1
};
style = 2;
x = 0;
y = 0;
w = 0.095589;
h = 0.039216;
shadow = 2;
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
offsetX = 0.003;
offsetY = 0.003;
offsetPressedX = 0.002;
offsetPressedY = 0.002;
borderSize = 0;
};
class RscShortcutButton
{
type = 16;
x = 0.1;
y = 0.1;
class HitZone
{
	left = 0;
	top = 0;
	right = 0;
	bottom = 0;
};
class ShortcutPos
{
	left = 0;
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
	w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)";
	h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
};
class TextPos
{
	left = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)";
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
	right = 0.005;
	bottom = 0;
};
shortcuts[] = 
{
};
textureNoShortcut = "#(argb,8,8,3)color(0,0,0,0)";
color[] = 
{
	1,
	1,
	1,
	1
};
color2[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
colorBackground[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	1
};
colorBackground2[] = 
{
	1,
	1,
	1,
	1
};
class Attributes
{
	font = "PuristaMedium";
	color = "#E5E5E5";
	align = "left";
	shadow = "true";
};
idc = -1;
style = 0;
default = 0;
shadow = 1;
w = 0.183825;
h = "((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)";
animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\over_ca.paa";
animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\focus_ca.paa";
animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\down_ca.paa";
periodFocus = 1.2;
periodOver = 0.8;
period = 0.4;
font = "PuristaMedium";
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
text = "";
soundEnter[] = 
{
	"\A3\ui_f\data\sound\onover",
	0.09,
	1
};
soundPush[] = 
{
	"\A3\ui_f\data\sound\new1",
	0,
	0
};
soundClick[] = 
{
	"\A3\ui_f\data\sound\onclick",
	0.07,
	1
};
soundEscape[] = 
{
	"\A3\ui_f\data\sound\onescape",
	0.09,
	1
};
action = "";
class AttributesImage
{
	font = "PuristaMedium";
	color = "#E5E5E5";
	align = "left";
};
};
class RscShortcutButtonMain
{
idc = -1;
style = 0;
default = 0;
w = 0.313726;
h = 0.104575;
color[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
class HitZone
{
	left = 0;
	top = 0;
	right = 0;
	bottom = 0;
};
class ShortcutPos
{
	left = 0.0145;
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2";
	w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2) * (3/4)";
	h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
};
class TextPos
{
	left = "(((safezoneW / safezoneH) min 1.2) / 32) * 1.5";
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)*2 - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2";
	right = 0.005;
	bottom = 0;
};
animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa";
animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\disabled_ca.paa";
animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\over_ca.paa";
animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\focus_ca.paa";
animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\down_ca.paa";
animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa";
period = 0.5;
font = "PuristaMedium";
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
text = "";
soundEnter[] = 
{
	"\A3\ui_f\data\sound\onover",
	0.09,
	1
};
soundPush[] = 
{
	"\A3\ui_f\data\sound\new1",
	0,
	0
};
soundClick[] = 
{
	"\A3\ui_f\data\sound\onclick",
	0.07,
	1
};
soundEscape[] = 
{
	"\A3\ui_f\data\sound\onescape",
	0.09,
	1
};
action = "";
class Attributes
{
	font = "PuristaMedium";
	color = "#E5E5E5";
	align = "left";
	shadow = "false";
};
class AttributesImage
{
	font = "PuristaMedium";
	color = "#E5E5E5";
	align = "false";
};
};
class RscFrame
{
type = 0;
idc = -1;
style = 64;
shadow = 2;
colorBackground[] = 
{
	0,
	0,
	0,
	0
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
font = "PuristaMedium";
sizeEx = 0.02;
text = "";
};
class RscSlider
{
access = 0;
type = 3;
style = 1024;
w = 0.3;
color[] = 
{
	1,
	1,
	1,
	0.8
};
colorActive[] = 
{
	1,
	1,
	1,
	1
};
shadow = 0;
h = 0.025;
};
class IGUIBack
{
type = 0;
idc = 124;
style = 128;
text = "";
colorText[] = 
{
	0,
	0,
	0,
	0
};
font = "PuristaMedium";
sizeEx = 0;
shadow = 0;
x = 0.1;
y = 0.1;
w = 0.1;
h = 0.1;
colorbackground[] = 
{
	"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])",
	"(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])",
	"(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])",
	"(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])"
};
};
class RscCheckbox
{
idc = -1;
type = 7;
style = 0;
x = "LINE_X(XVAL)";
y = "LINE_Y";
w = "LINE_W(WVAL)";
h = 0.029412;
colorText[] = 
{
	1,
	0,
	0,
	1
};
color[] = 
{
	0,
	0,
	0,
	0
};
colorBackground[] = 
{
	0,
	0,
	1,
	1
};
colorTextSelect[] = 
{
	0,
	0.8,
	0,
	1
};
colorSelectedBg[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	1
};
colorSelect[] = 
{
	0,
	0,
	0,
	1
};
colorTextDisable[] = 
{
	0.4,
	0.4,
	0.4,
	1
};
colorDisable[] = 
{
	0.4,
	0.4,
	0.4,
	1
};
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
rows = 1;
columns = 1;
strings[] = 
{
	"UNCHECKED"
};
checked_strings[] = 
{
	"CHECKED"
};
};
class RscButtonMenu
{
idc = -1;
type = 16;
style = "0x02 + 0xC0";
default = 0;
shadow = 0;
x = 0;
y = 0;
w = 0.095589;
h = 0.039216;
animTextureNormal = "#(argb,8,8,3)color(1,1,1,1)";
animTextureDisabled = "#(argb,8,8,3)color(1,1,1,1)";
animTextureOver = "#(argb,8,8,3)color(1,1,1,0.5)";
animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
colorBackground[] = 
{
	0,
	0,
	0,
	0.8
};
colorBackground2[] = 
{
	1,
	1,
	1,
	0.5
};
color[] = 
{
	1,
	1,
	1,
	1
};
color2[] = 
{
	1,
	1,
	1,
	1
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
period = 1.2;
periodFocus = 1.2;
periodOver = 1.2;
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
class TextPos
{
	left = "0.25 * (((safezoneW / safezoneH) min 1.2) / 40)";
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
	right = 0.005;
	bottom = 0;
};
class Attributes
{
	font = "PuristaLight";
	color = "#E5E5E5";
	align = "left";
	shadow = "false";
};
class ShortcutPos
{
	left = "(6.25 * (((safezoneW / safezoneH) min 1.2) / 40)) - 0.0225 - 0.005";
	top = 0.005;
	w = 0.0225;
	h = 0.03;
};
};
class RscButtonMenuOK
{
idc = 1;
shortcuts[] = 
{
	"0x00050000 + 0",
	28,
	57,
	156
};
default = 1;
text = "OK";
};
class RscButtonMenuCancel
{
idc = 2;
shortcuts[] = 
{
	"0x00050000 + 1"
};
text = "Cancel";
};
class RscControlsGroup
{
class VScrollbar
{
	color[] = 
	{
		1,
		1,
		1,
		1
	};
	width = 0.021;
	autoScrollSpeed = -1;
	autoScrollDelay = 5;
	autoScrollRewind = 0;
	shadow = 0;
};
class HScrollbar
{
	color[] = 
	{
		1,
		1,
		1,
		1
	};
	height = 0.028;
	shadow = 0;
};
class ScrollBar
{
	color[] = 
	{
		1,
		1,
		1,
		0.6
	};
	colorActive[] = 
	{
		1,
		1,
		1,
		1
	};
	colorDisabled[] = 
	{
		1,
		1,
		1,
		0.3
	};
	shadow = 0;
	thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa";
	arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
	arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
	border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa";
};
class Controls
{
};
type = 15;
idc = -1;
x = 0;
y = 0;
w = 1;
h = 1;
shadow = 0;
style = 16;
};

////////////////////////////////////////////////////////
// GUI EDITOR OUTPUT START (by [OBS] Natuilus_[A], v1.061, #Vefili)
////////////////////////////////////////////////////////


class respawn_Menu {
idd = 1333;
movingEnable = true;
//onLoad = "";
//objects[] = {};
//class controlsBackground {};


class menuFrame: RscFrame
{
idc = 1800;
text = "Select Respawn Location"; //--- ToDo: Localize;
x = 1 * GUI_GRID_W + GUI_GRID_X;
y = 1 * GUI_GRID_H + GUI_GRID_Y;
w = 38 * GUI_GRID_W;
h = 6.5 * GUI_GRID_H;
colorText[] = {0.776,0.749,0.658,1};
colorBackground[] = {0.776,0.749,0.658,1};
colorActive[] = {0.776,0.749,0.658,1};
sizeEx = 1.1 * GUI_GRID_H;
};
class mainBaseBtn: RscButton
{
idc = 1600;
text = "Airport Base"; //--- ToDo: Localize;
x = 2 * GUI_GRID_W + GUI_GRID_X;
y = 4 * GUI_GRID_H + GUI_GRID_Y;
w = 16 * GUI_GRID_W;
h = 2.5 * GUI_GRID_H;
colorText[] = {0.776,0.749,0.658,1};
colorBackground[] = {0.776,0.749,0.658,1};
colorActive[] = {0.776,0.749,0.658,1};
};
class diversBaseBtn: RscButton
{
idc = 1601;
text = "Divers Docks"; //--- ToDo: Localize;
x = 21.5 * GUI_GRID_W + GUI_GRID_X;
y = 4 * GUI_GRID_H + GUI_GRID_Y;
w = 16 * GUI_GRID_W;
h = 2.5 * GUI_GRID_H;
colorText[] = {0.776,0.749,0.658,1};
colorBackground[] = {0.776,0.749,0.658,1};
colorActive[] = {0.776,0.749,0.658,1};
};
};
////////////////////////////////////////////////////////
// GUI EDITOR OUTPUT END
////////////////////////////////////////////////////////

createDialog "respawn_Menu";

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All that i can see on a quick look, it is missing class controls when i compare it to my dialogs. dont know if it will help tho.

class respawn_Menu 
{
idd = 1333;
movingEnable = true;
//onLoad = "";
//objects[] = {};
//class controlsBackground {};

[b]	class Controls 
{[/b]
	class menuFrame: RscFrame
	{
		idc = 1800;
		text = "Select Respawn Location"; //--- ToDo: Localize;
		x = 1 * GUI_GRID_W + GUI_GRID_X;
		y = 1 * GUI_GRID_H + GUI_GRID_Y;
		w = 38 * GUI_GRID_W;
		h = 6.5 * GUI_GRID_H;
		colorText[] = {0.776,0.749,0.658,1};
		colorBackground[] = {0.776,0.749,0.658,1};
		colorActive[] = {0.776,0.749,0.658,1};
		sizeEx = 1.1 * GUI_GRID_H;
	};
	class mainBaseBtn: RscButton
	{
		idc = 1600;
		text = "Airport Base"; //--- ToDo: Localize;
		x = 2 * GUI_GRID_W + GUI_GRID_X;
		y = 4 * GUI_GRID_H + GUI_GRID_Y;
		w = 16 * GUI_GRID_W;
		h = 2.5 * GUI_GRID_H;
		colorText[] = {0.776,0.749,0.658,1};
		colorBackground[] = {0.776,0.749,0.658,1};
		colorActive[] = {0.776,0.749,0.658,1};
	};
	class diversBaseBtn: RscButton
	{
		idc = 1601;
		text = "Divers Docks"; //--- ToDo: Localize;
		x = 21.5 * GUI_GRID_W + GUI_GRID_X;
		y = 4 * GUI_GRID_H + GUI_GRID_Y;
		w = 16 * GUI_GRID_W;
		h = 2.5 * GUI_GRID_H;
		colorText[] = {0.776,0.749,0.658,1};
		colorBackground[] = {0.776,0.749,0.658,1};
		colorActive[] = {0.776,0.749,0.658,1};
	};
[b]};[/b]
};

Edited by Lifted86

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Could this be it?

#define GUI_GRID_X (0)

#define GUI_GRID_Y (0)

#define GUI_GRID_W (0.025)

#define GUI_GRID_H (0.04)

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Seriously... I hate this.

 			////////////////////////////////////////////////////////
		// GUI EDITOR OUTPUT START (by [OBS] Natuilus_[A], v1.061, #Xorapy)
		////////////////////////////////////////////////////////
class respawn_Menu {
idd = 1334;
movingEnable = true;
//onLoad = "";
//objects[] = {};
//class controlsBackground {};

		controls[]=
		{
			menuFrame,
			baseBtn,
			diversDocksBtn
		};

		class menuFrame: RscFrame
		{
			idc = 1800;
			text = "Select a Respawn Location"; //--- ToDo: Localize;
			x = 1 * GUI_GRID_W + GUI_GRID_X;
			y = 1 * GUI_GRID_H + GUI_GRID_Y;
			w = 38 * GUI_GRID_W;
			h = 6.5 * GUI_GRID_H;
			colorText[] = {0.776,0.749,0.658,1};
			colorBackground[] = {0.776,0.749,0.658,1};
			colorActive[] = {0.776,0.749,0.658,1};
			sizeEx = 1.2 * GUI_GRID_H;
		};
		class baseBtn: RscButton
		{
			idc = 1600;
			text = "Main Base [Airport]"; //--- ToDo: Localize;
			x = 2.5 * GUI_GRID_W + GUI_GRID_X;
			y = 3 * GUI_GRID_H + GUI_GRID_Y;
			w = 16.5 * GUI_GRID_W;
			h = 3.5 * GUI_GRID_H;
		};
		class diversDocksBtn: RscButton
		{
			idc = 1601;
			text = "Divers Docks"; //--- ToDo: Localize;
			x = 20.5 * GUI_GRID_W + GUI_GRID_X;
			y = 3 * GUI_GRID_H + GUI_GRID_Y;
			w = 16.5 * GUI_GRID_W;
			h = 3.5 * GUI_GRID_H;
		};
		////////////////////////////////////////////////////////
		// GUI EDITOR OUTPUT END
		////////////////////////////////////////////////////////
}; 

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You need to

1) output your grid defines from the GUI editor. Ctrl+s choose GRID MACROS and add them to your definition as sasij

said.

2) the controls inside your idd need to be inside a class Controls as Lifted86 showed you.

Whole thing should look like this.

#define GUI_GRID_X	(0)
#define GUI_GRID_Y	(0)
#define GUI_GRID_W	(0.025)
#define GUI_GRID_H	(0.04)
#define GUI_GRID_WAbs	(1)
#define GUI_GRID_HAbs	(1)

class RscFrame
{
type = 0;
idc = -1;
style = 64;
shadow = 2;
colorBackground[] = 
{
	0,
	0,
	0,
	0
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
font = "PuristaMedium";
sizeEx = 0.02;
text = "";
};
class RscButton
{
access = 0;
type = 1;
text = "";
colorText[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	0.4,
	0.4,
	0.4,
	1
};
colorBackground[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	0.7
};
colorBackgroundDisabled[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorBackgroundActive[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	1
};
colorFocused[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",
	1
};
colorShadow[] = 
{
	0,
	0,
	0,
	1
};
colorBorder[] = 
{
	0,
	0,
	0,
	1
};
soundEnter[] = 
{
	"\A3\ui_f\data\sound\onover",
	0.09,
	1
};
soundPush[] = 
{
	"\A3\ui_f\data\sound\new1",
	0,
	0
};
soundClick[] = 
{
	"\A3\ui_f\data\sound\onclick",
	0.07,
	1
};
soundEscape[] = 
{
	"\A3\ui_f\data\sound\onescape",
	0.09,
	1
};
style = 2;
x = 0;
y = 0;
w = 0.095589;
h = 0.039216;
shadow = 2;
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
offsetX = 0.003;
offsetY = 0.003;
offsetPressedX = 0.002;
offsetPressedY = 0.002;
borderSize = 0;
};

class respawn_Menu {
idd = 1333;
movingEnable = true;
//onLoad = "";
//objects[] = {};
//class controlsBackground {};

 class Controls
 {
   class menuFrame: RscFrame
   {
   	idc = 1800;
   	text = "Select Respawn Location"; //--- ToDo: Localize;
   	x = 1 * GUI_GRID_W + GUI_GRID_X;
   	y = 1 * GUI_GRID_H + GUI_GRID_Y;
   	w = 38 * GUI_GRID_W;
   	h = 6.5 * GUI_GRID_H;
   	colorText[] = {0.776,0.749,0.658,1};
   	colorBackground[] = {0.776,0.749,0.658,1};
   	colorActive[] = {0.776,0.749,0.658,1};
   	sizeEx = 1.1 * GUI_GRID_H;
   };
   class mainBaseBtn: RscButton
   {
   	idc = 1600;
   	text = "Airport Base"; //--- ToDo: Localize;
   	x = 2 * GUI_GRID_W + GUI_GRID_X;
   	y = 4 * GUI_GRID_H + GUI_GRID_Y;
   	w = 16 * GUI_GRID_W;
   	h = 2.5 * GUI_GRID_H;
   	colorText[] = {0.776,0.749,0.658,1};
   	colorBackground[] = {0.776,0.749,0.658,1};
   	colorActive[] = {0.776,0.749,0.658,1};
   };
   class diversBaseBtn: RscButton
   {
   	idc = 1601;
   	text = "Divers Docks"; //--- ToDo: Localize;
   	x = 21.5 * GUI_GRID_W + GUI_GRID_X;
   	y = 4 * GUI_GRID_H + GUI_GRID_Y;
   	w = 16 * GUI_GRID_W;
   	h = 2.5 * GUI_GRID_H;
   	colorText[] = {0.776,0.749,0.658,1};
   	colorBackground[] = {0.776,0.749,0.658,1};
   	colorActive[] = {0.776,0.749,0.658,1};
   };
 };
};

Ive only added the resource class defaults for the ones you need, being RscFrame and RscButton.

I prefer to take the whole parent list and GUI defines and add them to their own file called e.g RscDefaults.h then no matter how many dialogs i have, i dont have to remember what or if ive already defined what i need.

Im no veteran on making gui's but this is the way ive learnt (fudge it) over a few years of trial and error. I think A2 and IFL44 must have these default resources already defined somewhere as you only had to include the class resourceName a bit like a using statement, but in this alpha if you do not include the whole list to define default colours, fonts etc your gui will be invisible. Meh maybe im still not understanding something fundamental about how these work. Anyway the above is tested and working for you :)

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