tambovskya 1 Posted March 24, 2013 I have made by gui. I compiled everything! It WONT SHOW UP?! What am I doing wrong? I'm ripping my hair out!!! /////////////////////////////////////////////////////////////////////////// /// Styles /////////////////////////////////////////////////////////////////////////// // Control types #define CT_STATIC 0 #define CT_BUTTON 1 #define CT_EDIT 2 #define CT_SLIDER 3 #define CT_COMBO 4 #define CT_LISTBOX 5 #define CT_TOOLBOX 6 #define CT_CHECKBOXES 7 #define CT_PROGRESS 8 #define CT_HTML 9 #define CT_STATIC_SKEW 10 #define CT_ACTIVETEXT 11 #define CT_TREE 12 #define CT_STRUCTURED_TEXT 13 #define CT_CONTEXT_MENU 14 #define CT_CONTROLS_GROUP 15 #define CT_SHORTCUTBUTTON 16 #define CT_XKEYDESC 40 #define CT_XBUTTON 41 #define CT_XLISTBOX 42 #define CT_XSLIDER 43 #define CT_XCOMBO 44 #define CT_ANIMATED_TEXTURE 45 #define CT_OBJECT 80 #define CT_OBJECT_ZOOM 81 #define CT_OBJECT_CONTAINER 82 #define CT_OBJECT_CONT_ANIM 83 #define CT_LINEBREAK 98 #define CT_USER 99 #define CT_MAP 100 #define CT_MAP_MAIN 101 #define CT_LISTNBOX 102 // Static styles #define ST_POS 0x0F #define ST_HPOS 0x03 #define ST_VPOS 0x0C #define ST_LEFT 0x00 #define ST_RIGHT 0x01 #define ST_CENTER 0x02 #define ST_DOWN 0x04 #define ST_UP 0x08 #define ST_VCENTER 0x0C #define ST_TYPE 0xF0 #define ST_SINGLE 0x00 #define ST_MULTI 0x10 #define ST_TITLE_BAR 0x20 #define ST_PICTURE 0x30 #define ST_FRAME 0x40 #define ST_BACKGROUND 0x50 #define ST_GROUP_BOX 0x60 #define ST_GROUP_BOX2 0x70 #define ST_HUD_BACKGROUND 0x80 #define ST_TILE_PICTURE 0x90 #define ST_WITH_RECT 0xA0 #define ST_LINE 0xB0 #define ST_SHADOW 0x100 #define ST_NO_RECT 0x200 #define ST_KEEP_ASPECT_RATIO 0x800 #define ST_TITLE ST_TITLE_BAR + ST_CENTER // Slider styles #define SL_DIR 0x400 #define SL_VERT 0 #define SL_HORZ 0x400 #define SL_TEXTURES 0x10 // progress bar #define ST_VERTICAL 0x01 #define ST_HORIZONTAL 0 // Listbox styles #define LB_TEXTURES 0x10 #define LB_MULTI 0x20 // Tree styles #define TR_SHOWROOT 1 #define TR_AUTOCOLLAPSE 2 // MessageBox styles #define MB_BUTTON_OK 1 #define MB_BUTTON_CANCEL 2 #define MB_BUTTON_USER 4 /////////////////////////////////////////////////////////////////////////// /// Base Classes /////////////////////////////////////////////////////////////////////////// class RscText { access = 0; type = 0; idc = -1; colorBackground[] = { 0, 0, 0, 0 }; colorText[] = { 1, 1, 1, 1 }; text = ""; fixedWidth = 0; x = 0; y = 0; h = 0.037; w = 0.3; style = 0; shadow = 1; colorShadow[] = { 0, 0, 0, 0.5 }; font = "PuristaMedium"; SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; linespacing = 1; }; class RscStructuredText { access = 0; type = 13; idc = -1; style = 0; colorText[] = { 1, 1, 1, 1 }; class Attributes { font = "PuristaMedium"; color = "#ffffff"; align = "left"; shadow = 1; }; x = 0; y = 0; h = 0.035; w = 0.1; text = ""; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; shadow = 1; }; class RscPicture { access = 0; type = 0; idc = -1; style = 48; colorBackground[] = { 0, 0, 0, 0 }; colorText[] = { 1, 1, 1, 1 }; font = "TahomaB"; sizeEx = 0; lineSpacing = 0; text = ""; fixedWidth = 0; shadow = 0; x = 0; y = 0; w = 0.2; h = 0.15; }; class RscEdit { access = 0; type = 2; x = 0; y = 0; h = 0.04; w = 0.2; colorBackground[] = { 0, 0, 0, 1 }; colorText[] = { 0.95, 0.95, 0.95, 1 }; colorSelection[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1 }; autocomplete = ""; text = ""; size = 0.2; style = "0x00 + 0x40"; font = "PuristaMedium"; shadow = 2; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorDisabled[] = { 1, 1, 1, 0.25 }; canModify = 1; }; class RscCombo { access = 0; type = 4; colorSelect[] = { 0, 0, 0, 1 }; colorText[] = { 0.95, 0.95, 0.95, 1 }; colorBackground[] = { 0, 0, 0, 1 }; colorScrollbar[] = { 1, 0, 0, 1 }; soundSelect[] = { "", 0.1, 1 }; soundExpand[] = { "", 0.1, 1 }; soundCollapse[] = { "", 0.1, 1 }; maxHistoryDelay = 1; class ScrollBar { color[] = { 1, 1, 1, 0.6 }; colorActive[] = { 1, 1, 1, 1 }; colorDisabled[] = { 1, 1, 1, 0.3 }; shadow = 0; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; }; style = 16; x = 0; y = 0; w = 0.12; h = 0.035; shadow = 0; colorSelectBackground[] = { 1, 1, 1, 0.7 }; arrowEmpty = "\A3\ui_f\data\GUI\RscCommon\rsccombo\arrow_combo_ca.paa"; arrowFull = "\A3\ui_f\data\GUI\RscCommon\rsccombo\arrow_combo_active_ca.paa"; wholeHeight = 0.45; color[] = { 1, 1, 1, 1 }; colorActive[] = { 1, 0, 0, 1 }; colorDisabled[] = { 1, 1, 1, 0.25 }; font = "PuristaMedium"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; }; class RscListBox { access = 0; type = 5; w = 0.4; h = 0.4; rowHeight = 0; colorText[] = { 1, 1, 1, 1 }; colorScrollbar[] = { 1, 0, 0, 0 }; colorSelect[] = { 0, 0, 0, 1 }; colorSelect2[] = { 0, 0, 0, 1 }; colorSelectBackground[] = { 0.95, 0.95, 0.95, 1 }; colorSelectBackground2[] = { 1, 1, 1, 0.5 }; colorBackground[] = { 0, 0, 0, 0.3 }; soundSelect[] = { "", 0.1, 1 }; arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)"; arrowFull = "#(argb,8,8,3)color(1,1,1,1)"; class ScrollBar { color[] = { 1, 1, 1, 0.6 }; colorActive[] = { 1, 1, 1, 1 }; colorDisabled[] = { 1, 1, 1, 0.3 }; shadow = 0; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; }; style = 16; font = "PuristaMedium"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; shadow = 0; colorShadow[] = { 0, 0, 0, 0.5 }; color[] = { 1, 1, 1, 1 }; colorDisabled[] = { 1, 1, 1, 0.25 }; period = 1.2; maxHistoryDelay = 1; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; }; class RscButton { access = 0; type = 1; text = ""; colorText[] = { 1, 1, 1, 1 }; colorDisabled[] = { 0.4, 0.4, 0.4, 1 }; colorBackground[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.7 }; colorBackgroundDisabled[] = { 0.95, 0.95, 0.95, 1 }; colorBackgroundActive[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1 }; colorFocused[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1 }; colorShadow[] = { 0, 0, 0, 1 }; colorBorder[] = { 0, 0, 0, 1 }; soundEnter[] = { "\A3\ui_f\data\sound\onover", 0.09, 1 }; soundPush[] = { "\A3\ui_f\data\sound\new1", 0, 0 }; soundClick[] = { "\A3\ui_f\data\sound\onclick", 0.07, 1 }; soundEscape[] = { "\A3\ui_f\data\sound\onescape", 0.09, 1 }; style = 2; x = 0; y = 0; w = 0.095589; h = 0.039216; shadow = 2; font = "PuristaMedium"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; offsetX = 0.003; offsetY = 0.003; offsetPressedX = 0.002; offsetPressedY = 0.002; borderSize = 0; }; class RscShortcutButton { type = 16; x = 0.1; y = 0.1; class HitZone { left = 0; top = 0; right = 0; bottom = 0; }; class ShortcutPos { left = 0; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)"; h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; }; class TextPos { left = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; right = 0.005; bottom = 0; }; shortcuts[] = { }; textureNoShortcut = "#(argb,8,8,3)color(0,0,0,0)"; color[] = { 1, 1, 1, 1 }; color2[] = { 0.95, 0.95, 0.95, 1 }; colorDisabled[] = { 1, 1, 1, 0.25 }; colorBackground[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1 }; colorBackground2[] = { 1, 1, 1, 1 }; class Attributes { font = "PuristaMedium"; color = "#E5E5E5"; align = "left"; shadow = "true"; }; idc = -1; style = 0; default = 0; shadow = 1; w = 0.183825; h = "((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)"; animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\over_ca.paa"; animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\focus_ca.paa"; animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\down_ca.paa"; periodFocus = 1.2; periodOver = 0.8; period = 0.4; font = "PuristaMedium"; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; text = ""; soundEnter[] = { "\A3\ui_f\data\sound\onover", 0.09, 1 }; soundPush[] = { "\A3\ui_f\data\sound\new1", 0, 0 }; soundClick[] = { "\A3\ui_f\data\sound\onclick", 0.07, 1 }; soundEscape[] = { "\A3\ui_f\data\sound\onescape", 0.09, 1 }; action = ""; class AttributesImage { font = "PuristaMedium"; color = "#E5E5E5"; align = "left"; }; }; class RscShortcutButtonMain { idc = -1; style = 0; default = 0; w = 0.313726; h = 0.104575; color[] = { 1, 1, 1, 1 }; colorDisabled[] = { 1, 1, 1, 0.25 }; class HitZone { left = 0; top = 0; right = 0; bottom = 0; }; class ShortcutPos { left = 0.0145; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2"; w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2) * (3/4)"; h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; }; class TextPos { left = "(((safezoneW / safezoneH) min 1.2) / 32) * 1.5"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)*2 - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2"; right = 0.005; bottom = 0; }; animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa"; animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\disabled_ca.paa"; animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\over_ca.paa"; animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\focus_ca.paa"; animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\down_ca.paa"; animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa"; period = 0.5; font = "PuristaMedium"; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; text = ""; soundEnter[] = { "\A3\ui_f\data\sound\onover", 0.09, 1 }; soundPush[] = { "\A3\ui_f\data\sound\new1", 0, 0 }; soundClick[] = { "\A3\ui_f\data\sound\onclick", 0.07, 1 }; soundEscape[] = { "\A3\ui_f\data\sound\onescape", 0.09, 1 }; action = ""; class Attributes { font = "PuristaMedium"; color = "#E5E5E5"; align = "left"; shadow = "false"; }; class AttributesImage { font = "PuristaMedium"; color = "#E5E5E5"; align = "false"; }; }; class RscFrame { type = 0; idc = -1; style = 64; shadow = 2; colorBackground[] = { 0, 0, 0, 0 }; colorText[] = { 1, 1, 1, 1 }; font = "PuristaMedium"; sizeEx = 0.02; text = ""; }; class RscSlider { access = 0; type = 3; style = 1024; w = 0.3; color[] = { 1, 1, 1, 0.8 }; colorActive[] = { 1, 1, 1, 1 }; shadow = 0; h = 0.025; }; class IGUIBack { type = 0; idc = 124; style = 128; text = ""; colorText[] = { 0, 0, 0, 0 }; font = "PuristaMedium"; sizeEx = 0; shadow = 0; x = 0.1; y = 0.1; w = 0.1; h = 0.1; colorbackground[] = { "(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])" }; }; class RscCheckbox { idc = -1; type = 7; style = 0; x = "LINE_X(XVAL)"; y = "LINE_Y"; w = "LINE_W(WVAL)"; h = 0.029412; colorText[] = { 1, 0, 0, 1 }; color[] = { 0, 0, 0, 0 }; colorBackground[] = { 0, 0, 1, 1 }; colorTextSelect[] = { 0, 0.8, 0, 1 }; colorSelectedBg[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1 }; colorSelect[] = { 0, 0, 0, 1 }; colorTextDisable[] = { 0.4, 0.4, 0.4, 1 }; colorDisable[] = { 0.4, 0.4, 0.4, 1 }; font = "PuristaMedium"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; rows = 1; columns = 1; strings[] = { "UNCHECKED" }; checked_strings[] = { "CHECKED" }; }; class RscButtonMenu { idc = -1; type = 16; style = "0x02 + 0xC0"; default = 0; shadow = 0; x = 0; y = 0; w = 0.095589; h = 0.039216; animTextureNormal = "#(argb,8,8,3)color(1,1,1,1)"; animTextureDisabled = "#(argb,8,8,3)color(1,1,1,1)"; animTextureOver = "#(argb,8,8,3)color(1,1,1,0.5)"; animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)"; animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)"; animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)"; colorBackground[] = { 0, 0, 0, 0.8 }; colorBackground2[] = { 1, 1, 1, 0.5 }; color[] = { 1, 1, 1, 1 }; color2[] = { 1, 1, 1, 1 }; colorText[] = { 1, 1, 1, 1 }; colorDisabled[] = { 1, 1, 1, 0.25 }; period = 1.2; periodFocus = 1.2; periodOver = 1.2; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; class TextPos { left = "0.25 * (((safezoneW / safezoneH) min 1.2) / 40)"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; right = 0.005; bottom = 0; }; class Attributes { font = "PuristaLight"; color = "#E5E5E5"; align = "left"; shadow = "false"; }; class ShortcutPos { left = "(6.25 * (((safezoneW / safezoneH) min 1.2) / 40)) - 0.0225 - 0.005"; top = 0.005; w = 0.0225; h = 0.03; }; }; class RscButtonMenuOK { idc = 1; shortcuts[] = { "0x00050000 + 0", 28, 57, 156 }; default = 1; text = "OK"; }; class RscButtonMenuCancel { idc = 2; shortcuts[] = { "0x00050000 + 1" }; text = "Cancel"; }; class RscControlsGroup { class VScrollbar { color[] = { 1, 1, 1, 1 }; width = 0.021; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; shadow = 0; }; class HScrollbar { color[] = { 1, 1, 1, 1 }; height = 0.028; shadow = 0; }; class ScrollBar { color[] = { 1, 1, 1, 0.6 }; colorActive[] = { 1, 1, 1, 1 }; colorDisabled[] = { 1, 1, 1, 0.3 }; shadow = 0; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; }; class Controls { }; type = 15; idc = -1; x = 0; y = 0; w = 1; h = 1; shadow = 0; style = 16; }; //////////////////////////////////////////////////////// // GUI EDITOR OUTPUT START (by [OBS] Natuilus_[A], v1.061, #Vefili) //////////////////////////////////////////////////////// class respawn_Menu { idd = 1333; movingEnable = true; //onLoad = ""; //objects[] = {}; //class controlsBackground {}; class menuFrame: RscFrame { idc = 1800; text = "Select Respawn Location"; //--- ToDo: Localize; x = 1 * GUI_GRID_W + GUI_GRID_X; y = 1 * GUI_GRID_H + GUI_GRID_Y; w = 38 * GUI_GRID_W; h = 6.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; sizeEx = 1.1 * GUI_GRID_H; }; class mainBaseBtn: RscButton { idc = 1600; text = "Airport Base"; //--- ToDo: Localize; x = 2 * GUI_GRID_W + GUI_GRID_X; y = 4 * GUI_GRID_H + GUI_GRID_Y; w = 16 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; }; class diversBaseBtn: RscButton { idc = 1601; text = "Divers Docks"; //--- ToDo: Localize; x = 21.5 * GUI_GRID_W + GUI_GRID_X; y = 4 * GUI_GRID_H + GUI_GRID_Y; w = 16 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; }; }; //////////////////////////////////////////////////////// // GUI EDITOR OUTPUT END //////////////////////////////////////////////////////// createDialog "respawn_Menu"; Share this post Link to post Share on other sites
lifted86 10 Posted March 24, 2013 (edited) All that i can see on a quick look, it is missing class controls when i compare it to my dialogs. dont know if it will help tho. class respawn_Menu { idd = 1333; movingEnable = true; //onLoad = ""; //objects[] = {}; //class controlsBackground {}; [b] class Controls {[/b] class menuFrame: RscFrame { idc = 1800; text = "Select Respawn Location"; //--- ToDo: Localize; x = 1 * GUI_GRID_W + GUI_GRID_X; y = 1 * GUI_GRID_H + GUI_GRID_Y; w = 38 * GUI_GRID_W; h = 6.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; sizeEx = 1.1 * GUI_GRID_H; }; class mainBaseBtn: RscButton { idc = 1600; text = "Airport Base"; //--- ToDo: Localize; x = 2 * GUI_GRID_W + GUI_GRID_X; y = 4 * GUI_GRID_H + GUI_GRID_Y; w = 16 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; }; class diversBaseBtn: RscButton { idc = 1601; text = "Divers Docks"; //--- ToDo: Localize; x = 21.5 * GUI_GRID_W + GUI_GRID_X; y = 4 * GUI_GRID_H + GUI_GRID_Y; w = 16 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; }; [b]};[/b] }; Edited March 24, 2013 by Lifted86 Share this post Link to post Share on other sites
sasij 1 Posted March 24, 2013 Could this be it? #define GUI_GRID_X (0) #define GUI_GRID_Y (0) #define GUI_GRID_W (0.025) #define GUI_GRID_H (0.04) Share this post Link to post Share on other sites
tambovskya 1 Posted March 24, 2013 Seriously... I hate this. //////////////////////////////////////////////////////// // GUI EDITOR OUTPUT START (by [OBS] Natuilus_[A], v1.061, #Xorapy) //////////////////////////////////////////////////////// class respawn_Menu { idd = 1334; movingEnable = true; //onLoad = ""; //objects[] = {}; //class controlsBackground {}; controls[]= { menuFrame, baseBtn, diversDocksBtn }; class menuFrame: RscFrame { idc = 1800; text = "Select a Respawn Location"; //--- ToDo: Localize; x = 1 * GUI_GRID_W + GUI_GRID_X; y = 1 * GUI_GRID_H + GUI_GRID_Y; w = 38 * GUI_GRID_W; h = 6.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; sizeEx = 1.2 * GUI_GRID_H; }; class baseBtn: RscButton { idc = 1600; text = "Main Base [Airport]"; //--- ToDo: Localize; x = 2.5 * GUI_GRID_W + GUI_GRID_X; y = 3 * GUI_GRID_H + GUI_GRID_Y; w = 16.5 * GUI_GRID_W; h = 3.5 * GUI_GRID_H; }; class diversDocksBtn: RscButton { idc = 1601; text = "Divers Docks"; //--- ToDo: Localize; x = 20.5 * GUI_GRID_W + GUI_GRID_X; y = 3 * GUI_GRID_H + GUI_GRID_Y; w = 16.5 * GUI_GRID_W; h = 3.5 * GUI_GRID_H; }; //////////////////////////////////////////////////////// // GUI EDITOR OUTPUT END //////////////////////////////////////////////////////// }; Share this post Link to post Share on other sites
Larrow 2810 Posted March 25, 2013 You need to 1) output your grid defines from the GUI editor. Ctrl+s choose GRID MACROS and add them to your definition as sasij said. 2) the controls inside your idd need to be inside a class Controls as Lifted86 showed you. Whole thing should look like this. #define GUI_GRID_X (0) #define GUI_GRID_Y (0) #define GUI_GRID_W (0.025) #define GUI_GRID_H (0.04) #define GUI_GRID_WAbs (1) #define GUI_GRID_HAbs (1) class RscFrame { type = 0; idc = -1; style = 64; shadow = 2; colorBackground[] = { 0, 0, 0, 0 }; colorText[] = { 1, 1, 1, 1 }; font = "PuristaMedium"; sizeEx = 0.02; text = ""; }; class RscButton { access = 0; type = 1; text = ""; colorText[] = { 1, 1, 1, 1 }; colorDisabled[] = { 0.4, 0.4, 0.4, 1 }; colorBackground[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.7 }; colorBackgroundDisabled[] = { 0.95, 0.95, 0.95, 1 }; colorBackgroundActive[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1 }; colorFocused[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1 }; colorShadow[] = { 0, 0, 0, 1 }; colorBorder[] = { 0, 0, 0, 1 }; soundEnter[] = { "\A3\ui_f\data\sound\onover", 0.09, 1 }; soundPush[] = { "\A3\ui_f\data\sound\new1", 0, 0 }; soundClick[] = { "\A3\ui_f\data\sound\onclick", 0.07, 1 }; soundEscape[] = { "\A3\ui_f\data\sound\onescape", 0.09, 1 }; style = 2; x = 0; y = 0; w = 0.095589; h = 0.039216; shadow = 2; font = "PuristaMedium"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; offsetX = 0.003; offsetY = 0.003; offsetPressedX = 0.002; offsetPressedY = 0.002; borderSize = 0; }; class respawn_Menu { idd = 1333; movingEnable = true; //onLoad = ""; //objects[] = {}; //class controlsBackground {}; class Controls { class menuFrame: RscFrame { idc = 1800; text = "Select Respawn Location"; //--- ToDo: Localize; x = 1 * GUI_GRID_W + GUI_GRID_X; y = 1 * GUI_GRID_H + GUI_GRID_Y; w = 38 * GUI_GRID_W; h = 6.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; sizeEx = 1.1 * GUI_GRID_H; }; class mainBaseBtn: RscButton { idc = 1600; text = "Airport Base"; //--- ToDo: Localize; x = 2 * GUI_GRID_W + GUI_GRID_X; y = 4 * GUI_GRID_H + GUI_GRID_Y; w = 16 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; }; class diversBaseBtn: RscButton { idc = 1601; text = "Divers Docks"; //--- ToDo: Localize; x = 21.5 * GUI_GRID_W + GUI_GRID_X; y = 4 * GUI_GRID_H + GUI_GRID_Y; w = 16 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; colorText[] = {0.776,0.749,0.658,1}; colorBackground[] = {0.776,0.749,0.658,1}; colorActive[] = {0.776,0.749,0.658,1}; }; }; }; Ive only added the resource class defaults for the ones you need, being RscFrame and RscButton. I prefer to take the whole parent list and GUI defines and add them to their own file called e.g RscDefaults.h then no matter how many dialogs i have, i dont have to remember what or if ive already defined what i need. Im no veteran on making gui's but this is the way ive learnt (fudge it) over a few years of trial and error. I think A2 and IFL44 must have these default resources already defined somewhere as you only had to include the class resourceName a bit like a using statement, but in this alpha if you do not include the whole list to define default colours, fonts etc your gui will be invisible. Meh maybe im still not understanding something fundamental about how these work. Anyway the above is tested and working for you :) Share this post Link to post Share on other sites