JojoTheSlayer 35 Posted March 22, 2013 Just messing about with TrackIR and I figured a good addition in A3 would be to have a TrackIR Y axis added (Image: Y Up and Down. 5th from the left). The game already have stance changes so why not? (A) How it could work is that within the normal stance up and down change you could have a dynamic TrackIR function where you on some of the stances could do a gradual "lean" between the stance you are currently in and the ones next in line up and down. You would still need to use stance pluss wasd to actually go to the next stance though. Example: If you are in the crouch low (the one over sitting) you could move your head dynamically directly up to gradually get closer to the next stance up, but not beyond it. If you are in prone you could move your head down to switch to the low stance. Re center your head to move it back to prone. If you are standing with a little back arch you could move your head up to peak over the "wall" and snap back down. (B) Or there could be a TrackIR head movement [laymen described] linked to a smaller animation in the knees to raise the model just a bit up and down without looking silly. Depending on the stance you could dynamically move your view slightly up or down. Exceptions would probably be sitting where it wouldnt be possible and maybe prone where you would snap between prone and low prone while up would to sitting would not function etc. Thoughts? Share this post Link to post Share on other sites
SmallBlackSheep 0 Posted March 22, 2013 excellent idea! pls make a feedback ticket for this Share this post Link to post Share on other sites