BullyBoii 10 Posted March 22, 2013 I have had a few problems with trying to spawn groups of ai in the mission editor here is the code _side = createCenter east; _group = createGroup East; _group = [getmarkerpos "spawn", EAST, 5] call BIS_fnc_spawnGroup; exit; i don't get any units spawning, is there a way around this? or have i done something wrong, i don't get any scripting errors, any help is appreciated Share this post Link to post Share on other sites
cobra4v320 27 Posted March 22, 2013 This is a known issue, if you want to use the spawnGroup function you will have to use one of the other two methods found here. Share this post Link to post Share on other sites
BullyBoii 10 Posted March 22, 2013 (edited) ok so having something like this _side = createCenter east; _group = createGroup East; _group = [getmarkerpos "spawn", EAST, (**group config path**)] call BIS_fnc_spawnGroup; exit; **or** _side = createCenter east; _group = createGroup East; _group = [getmarkerpos "spawn", EAST, [**[array], [of], [different], [units]**]] call BIS_fnc_spawnGroup; exit; will work?? EDIT: Ok thanks for the help, i just ried it out and it works Edited March 22, 2013 by BullyBoii Share this post Link to post Share on other sites