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PECAKsGUITAR

Increasing LOD for grass

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Hello,

I am trying to increase LOD for grass (clutter). I hope, I can do it simply by editing config.bin, which is part of bin.pbo. I realised how to open bin.pbo (cpbo tool) to get acces to config.bin and here I am stuck.

In my mind are these steps:

1) "unbin" config.bin

2) change "clutterDist" from 50 to some higher value

3) convert config.cpp to config.bin

4) replace old config.bin

5) make new bin.pbo with this new config.bin

Is it correct method or I am completely lost? Or do I need to make it like addon? (I am not sure, if I can change core files in main game folder)

Anyway I would like to know, how work with this config.bin - how to decompress and compress again... (I tried utilities like "unbin" and "cpp2bin", but it didnt work...

Thank you for any advice...

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when changing clutter distance you must also change Detail and nodetail distance too , the clutter is only defined to appear on the detailed textures so this needs to be stretched out ,

couple of other factors remember is

Object viewdistance and quality in settings personal UI

Lod structure of clutter (unkown) may dictate final draw distance no matter what cpp and slider in UI say

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