zorilya 0 Posted March 20, 2013 I have been testing a simple free hostage script where the hostage joins the group of the unit who calls the action. works great on a unit added in the editor. however this doesn't work when i script a unit into the world... the unit, when spawned stands as if holding a weapon but is unarmed and when i activate the action for him to join my squad, nothing happens. I have tested this with civilians, opfor and blufor units. any ideas? Share this post Link to post Share on other sites
skimmer8824 1 Posted March 20, 2013 (edited) How are you "scripting" the unit? The following commands should create a BLUFOR soldier in your squad. _unit = group player createUnit ["B_Soldier_F", getPos player, [], 0, "FORM"]; Edit: I just reread your post. I would use the addAction command to the init of your "hostage" like follows: this addAction ["Follow me!","followme.sqf"]; and then in your followme.sqf: (_this select 0) join group (_this select 1); Edited March 20, 2013 by skimmer8824 Share this post Link to post Share on other sites