cancerous 1 Posted March 18, 2013 I noticed that when you get damaged on your legs, arms, etc, if the damage causes bleeding, a blood decal is added, I tried adding location based damage to AI via a script and there is no blood, How do I set the damage to cause bleeding? I could not find this info for Arma 3, and all arma 2 info seemed to relate to addons, thanks for looking Share this post Link to post Share on other sites
DarkDruid 96 Posted March 18, 2013 If you mean blood on the ground, then try this (overall damage of the unit must be at least 0.1): http://community.bistudio.com/wiki/setBleedingRemaining Share this post Link to post Share on other sites
cancerous 1 Posted March 19, 2013 I was mistaken, I had enableSimulation set to false on the unit so setDamage wasn't working as I expected, I moved the code around and it's working properly. Thanks for noticing the attatchto thing btw, the Alpha is impressive and fun to play with Share this post Link to post Share on other sites