XSOF - Toxx 10 Posted March 18, 2013 Hello there, is there a key word like "player" for AI soldiers? Like "player" refers to all human players, is there something like "enemy" or "soldier", too? Couldn't find the right word in the code lib cause I didn't know the right key word (if it exists). I want all AI opponents to have the same EventHandlers. Thanks and best regards Toxx Share this post Link to post Share on other sites