Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
Sasuke

ArmA 2: "Bad" Ending Animations

Recommended Posts

Hey guys, Sasuke here! I've been working on a missions to disarm a nuke called 'Operation: Fallout' and had some pretty good animations put into it. Unfortunately i've just discovered you can't use intro's/outro's in a multiplayer game. This mission was for a Recon Training with a clan. I've worked out a way to set it so if you complete the mission before the nuke timer runs out, you're put in a boat with an AI driver, given some cool music, and you're driven away. If you fail, however, the nuke detonates and you're inevetably doomed. One other options, is that (And I won't spoil how) you get into a situation where you're surrounded. The perfect animation would be what plays at the end of Arma 2's Red Harvest "Bad" ending. Is this an animation, a cutscene or something else? And is it useable in my mission?

Thanks,

Sgt M. Sasuke

11th MEU Nightmare Actual

[Reposted in correct section]

Share this post


Link to post
Share on other sites

You can disable user input and then script camera and animations yourself in MP. It even gives you wide screen borders on camera sort of cinematic effect.

Share this post


Link to post
Share on other sites

I just need the animation/scene scripts... I'm fine with camera scripts.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×