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iwantfun

endless goat bomb airdrops

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bomb="M_AT5_AT" createVehicle (getPos goatbomb);bomb="Ace_MineExplosion" createVehicle (getPos goatbomb);bomb="Bo_GBU12_LGB" createVehicle (getPos goatbomb);bomb="M_AT5_AT" createVehicle (getPos goatbomb);bomb="Ace_MineExplosion" createVehicle (getPos goatbomb);bomb="Bo_GBU12_LGB" createVehicle (getPos goatbomb);

How could i make it so that it rains endless goats with parachutes that are named goatbomb and explode randomly in a timeframe of 10-30 seconds after triggering the trigger which they spawn in.

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Hi and first of all - please use at least the CODE-BBTag to put your code in!

Some indention could also help increasing the readability ;)

bomb="M_AT5_AT" createVehicle (getPos goatbomb);
bomb="Ace_MineExplosion" createVehicle (getPos goatbomb);
bomb="Bo_GBU12_LGB" createVehicle (getPos goatbomb);
bomb="M_AT5_AT" createVehicle (getPos goatbomb);
bomb="Ace_MineExplosion" createVehicle (getPos goatbomb);
bomb="Bo_GBU12_LGB" createVehicle (getPos goatbomb);

To be able to effectively help you with your task, we would need the code to spawn the goat airdrops (goatbomb).

What do you mean with trigger? Do you use a trigger placed in your editor for the airdrop, do you dynamically create a trigger in the script or does a trigger even exist?

Btw the code you posted repeats some lines and would cause a huge explosion considering the two GBU12's your spawning ^^

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