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FALBronco

How to put the new camo helmet?

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Hello Gentlemen: I have a problem to assign a new camo helmet Arma3, the game appears camo default again.

Here is part of config.cpp

class ItemCore; // External class reference

class HeadGearItem; // External class reference

class FAL_Helmet_Des : H_HelmetB {

scope = 2;

weaponPoolAvailable = 1;

picture = "\A3\characters_f\Data\UI\icon_H_HelmetB_CA.pa a";

model = "\a3\characters_f\blufor\headgear_b_helmet_ballist ic";

hiddenSelections[] = {"camo"};

hiddenSelectionsTextures[] = {"\fal_uni_army\data\equip1_desert_co.paa"};

displayName = "FAL Helmet Des";

class ItemInfo : HeadGearItem {

mass = 100;

uniformModel = "\a3\characters_f\blufor\headgear_b_helmet_ballist ic";

modelSides[] = {3, 1};

armor = 3*0.5;

passThrough = 0.8;

hiddenSelections[] = {"camo"};

};

};

hiddenSelection doesn't work.

someone could help me, thanks.

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MudMunky Forgive me, I think I'm way too stupid to find the problem, I just want to re-texture the \a3\characters_f\blufor\headgear_b_helmet_ballistic but does not work hiddenSelectionsTextures[], could you explain better to do, just work with photoshop and not in 3D design, greetings and thanks.

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As per the linked thread "-Helmet (once its working)"

Currently its bugged. I think they have fixed it in the dev version.

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As per the linked thread "-Helmet (once its working)"

Currently its bugged. I think they have fixed it in the dev version.

Download the dev build version and the problem was solved, thank you very much MudMunky, Greetings

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