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terox

CFG Markers: reorganisation

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This is a minor issue, but if you command missions or lead groups or mark the map during the briefings while in-game, this can be very frustrating

If you don't already know you can cycle through the markers and select different colours to place in the map while in-game.

When you click on the map to place a marker, the default marker that is created is a rather large black cumbersome one.

The most useful marker for use during gameplay is the "dot" and the most useful colours are

BLUE: Typically used for friendly, or BLUFOR

RED: Typically used for enemy or REDFOR

None of these are default

The ideal situation is to have a Blue dot as default and with one scroll click of the mouse wheel, reselect to red.

Speed is of the essence while ingame, marking LZ's, rendevous, F.U.P's etc, enemy positions etc and the last thing you want is to scroll through 5 or 6 markers to get the most practical marker for this task.

Because the black cumbersome one is the default, this is what is commonly used and is not the best marker for the task

So in order to try and get BIS to rearrange them, I have raised a ticket. If you feel this is a worthy issue to resolve, please login to the feedback tracker, where all bugs and issues need to be listed and vote.

Make the MP world as good as it can be

Linky:

http://feedback.arma3.com/view.php?id=4896

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