Mulchman MM 0 Posted November 15, 2001 Not real sure which forum to ask this in, but, is there a way to bind a msg to a key in OF? For exmple (in Half-Life you can do): bind k "say RGR" or something to that effect. The voicecomm thing is awful in-game and I never use it. It sure would be easier to have a bind for the many times I say "rgr" or "in pos" or "affirm" or "neg" and/or anything else. Share this post Link to post Share on other sites
Chris Death 0 Posted November 16, 2001 at least you could use the AddAction command like e.g: rgr AddAction ap ["say rgr","rgr.sqs"] rgr is the name of your action (if you want to remove it you will call for rgr) AddAction is the command ap (is the name of the unit) "say rgr" is the text, which appears in the right bottom action menu "rgr.sqs" is the name of the script, in which you would only need: ap sidechat "rgr" exit Share this post Link to post Share on other sites
Mulchman MM 0 Posted November 16, 2001 I haven't tried what you said, but I want something for multilpayer play. What you posted looked like something for a single player or user created map. Share this post Link to post Share on other sites
Chris Death 0 Posted November 16, 2001 This would also work in MP maps, but to the second thing you're right, you may use this in a user created map where the map-editor would include this option then. Share this post Link to post Share on other sites