cobra4v320 27 Posted March 14, 2013 Hello all, I have created a Depth Gauge FSM. If you enter the water it will start to read your depth and remaining oxygen. If you go below your selected depth you will slowly become damaged and your vision starts to blackout. Its not perfect and any feedback would be appreciated. The hints used to read oxygen and depth are not the best method, I would eventually like to create a diving watch at some point. To execute place this into your init.sqf file: [player,-30] execFSM "DepthGauge.FSM" https://rapidshare.com/#!download|966p1|462549679|Depth_Gauge_Test.Stratis.pbo|612|0|0 Share this post Link to post Share on other sites
cobra4v320 27 Posted March 15, 2013 This module by Feint will be much better than what I could ever create, cant wait to see it. Please close thread. http://forums.bistudio.com/showthread.php?149739-Underwater-Diving-Module-Arma3&p=2333574#post2333574 Share this post Link to post Share on other sites