Jump to content
Sign in to follow this  
Cuddles

Can't Find Kabita Magazine Name

Recommended Posts

I can't seem to find the correct magazine for the Kabita, I've searched all over the forums and found only these. I've tried all of them with no avail. The only one that would make sense are... "30Rnd_65x39_caseless_mag" (which is a stanag for the MX series rifles) and the "30Rnd_65x39_caseless_mag_green" doesn't work at all. The game calls me a liar when I try to use it. The MX and the Kabita seem to use the same round but have different magazines. And it confuzzles me. =[

This is a list of all the magazines I know of...

this addMagazineCargo ["30Rnd_65x39_caseless_mag",1];

this addMagazineCargo ["100Rnd_65x39_caseless_mag",1];

this addMagazineCargo ["30Rnd_65x39_caseless_mag_Tracer",1];

this addMagazineCargo ["100Rnd_65x39_caseless_mag_Tracer",1];

this addMagazineCargo ["30rnd_556x45_stanag",1];

this addMagazineCargo ["20rnd_556x45_UW_mag",1];

this addMagazineCargo ["30Rnd_65x39_case_mag",1];

this addMagazineCargo ["16rnd_9x21_mag",1];

this addMagazineCargo ["30rnd_9x21_mag",1];

this addMagazineCargo ["20rnd_762x45_mag",1];

//this addMagazineCargo ["30Rnd_65x39_caseless_mag_green",1];

this addMagazineCargo ["200RND_65x39_Cased_box_Tracer",1];

this addMagazineCargo ["RPG32_F",1];

this addMagazineCargo ["NLAW_F",1];

It's ["30Rnd_65x39_caseless_green",1]; ["30Rnd_65x39_caseless_MAG_green",1];

Edited by Cuddles
SOLVED

Share this post


Link to post
Share on other sites

It should be the 6.5mm caseless rounds. Should be 30rnd magazines. I like that gun better than the MX/s, it doesn't hop around as much.

Share this post


Link to post
Share on other sites

Use the fired eventhandler to retrieve magazine name :

this addeventhandler ["fired",{hint format ["Weapon name : %1 Muzzle name : %2 Magazine name : %3",_this select 1,_this select 2,_this select 5]}]

Copy this in the init line of your unit, and fire the given weapon.

Share this post


Link to post
Share on other sites

[_player, "arifle_Khaybar_F", 4] call BIS_fnc_addWeapon;

Will add the rifle and 4 magazines

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×