knight133 10 Posted March 13, 2013 I know that this is a modern game but, I would like to know how to make an Dreyse needle gun to a mod? does anyone would like to help me out and I will give a lot of credit for helping me. Share this post Link to post Share on other sites
kaelies 17 Posted March 20, 2013 This is very old, and meant for ofp modding, but this helped me out a lot, mostly with configurations and such, particularly lesson 3 (gun making). http://ofp.gamepark.cz/_hosted/brsseb/tutorials.htm This is for making a wall mod, much of the information inside can probably help you out. http://community.bistudio.com/wiki/Mondkalb's_Addon_Tutorial The only change I know of in arma 2 that needs to be added is the addition of an "eye" point in the memory LoD, as a requirement for iron sights to work properly. The changes for arma 3, which mostly include compatibility with the new features and aren't necessary to implement (especially for an older weapon), are outlined here: http://community.bistudio.com/wiki/Arma_3_Weapon_Config_Guidelines That site also has more information on various things, if you wish to search for them. Finally, you can look at the configs for pre-existing weapons and such by using the config viewer in the map editor in-game; or by previewing a map in the map editor, pressing esc, pressing f1, then selecting "config viewer"; or by using this site: http://browser.six-projects.net/cfg_weapons/classlist The last link also contains configurations for arma 2 and arma 2 with ACE configurations, which could also be helpful to look at. Share this post Link to post Share on other sites
j0nes 194 Posted May 21, 2013 check this thread as well: http://forums.bistudio.com/showthread.php?154474-Zachs-Full-on-guide-to-Custom-Weapons!&p=2398317#post2398317 theres some very helpful info as well as some MLODs for a weapon I posted and the config.cpp/model.cfg for it as well that youre welcome to reference Share this post Link to post Share on other sites