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froggyluv

Most Wanted Animations...

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Might be fun to gather a list here of most desired animations and why -not that we'll probably get any of them :p

1.Point: Just what it says, players and AI having the ability to quickly point at enemy or anything else of interest. Would help tactically (awareness) as well as immersion such as when an AI group is successfully ambushed and scrambling for orientation (in theory)

2. Hand to Wound: Nice to see that flinch is back in as soldiers get hit but its not always the most believable reaction to happen 100%. An occasional hand to the area of impact (brief enough to not over disrupt return fire) would lend to better immersion.

3. Furious/Panicked Crowds and People: Would be great for buidling tension/drama in both cutscenes and actual missions.

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