PFC Magician 10 Posted March 7, 2013 I see when a character shooted, simply gravity vector; but bullet vector and target vector are not in the formula. I mean bullet speed , character speed and zone impact should influence how the victim collapses Share this post Link to post Share on other sites
willjad11 10 Posted March 7, 2013 I would like to see this patched in. Share this post Link to post Share on other sites
Crierd 24 Posted March 7, 2013 Ditto. I would suggest you add this to the Alpha Hub if you haven't already. Share this post Link to post Share on other sites