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gonrak

ArmA 3 Alpha - [GS] Weapons DATA

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I found some information that might be useful to some people, it can miss 2, 3 stuff but at least the community can use it :)

ENJOY Gonrak.

PS : If you want to add more information, do not hesitate.

ok in Alpha

not in Alpha

exemple : (aP is Player name for my exemples)

aP addMagazines ["30Rnd_65x39_caseless_mag", 4];

aP addweapon "arifle_MX_F";

ASSAULT RIFLES

MX

(types)

arifle_MXC_F

arifle_MX_F

arifle_MX_GL_F (GL)

arifle_MX_SW_F (LMG)

arifle_MXM_F (SNIPER)

arifle_MX_Hamr_point_grip_F (laser, x12)

arifle_MX_COWS_grip_F

arifle_MX_ACO_point_gripod_mzls_F

arifle_MX_ACO_point_grip_F (laser, dot)

arifle_MX_TWS_snds_F

arifle_MX_GL_ACO_point_F (GL, laser, dot)

arifle_MX_GL_Hamr_point_mzls_F (GL, laser, x12)

arifle_MX_GL_COWS_point_mzls_F

arifle_MXC_Holo_F (holo)

arifle_MXC_Holo_point_grip_F (laser, holo)

arifle_MXC_Holo_point_grip_snds_F (silencer, laser, holo)

arifle_MXC_ACO_point_grip_mzls_F

arifle_MXC_ACO_point_grip_F (laser, red dot)

arifle_MXC_COWS_point_grip_F

arifle_MXC_ACO_flash_grip_mzls_F (flashlight, red dot)

arifle_MXC_Nstalker_point_grip_mzls_F

arifle_MX_SW_Hamr_point_gripod_F (LMG, laser, x12)

arifle_MX_SW_NVS_point_gripod_mzls_F

arifle_MX_SW_TWSMG_point_gripod_mzls_F

arifle_MXM_Hamr_point_gripod_F (SNIPER x12)

arifle_MXM_SOS_point_bipod_F

arifle_MXM_TWSS_bipod_mzls_F

(items)

acc_flashlight (flashlight)

muzzle_snds_H (silencer)

acc_pointer_IR (laser)

optic_Hamr (x12 + dot)

optic_holosight (holographic)

optic_ACO_grn (green dot)

optic_ACO (red dot)

(magazines)

30Rnd_65x39_caseless_mag

30Rnd_65x39_caseless_mag_Tracer

100Rnd_65x39_caseless_mag

100Rnd_65x39_caseless_mag_Tracer

(GLauncher) (not tested again)

1Rnd_HE_Grenade_shell

UGL_FlareWhite_F

UGL_FlareGreen_F

UGL_FlareRed_F

UGL_FlareYellow_F

UGL_FlareCIR_F

1Rnd_Smoke_Grenade_shell

1Rnd_SmokeRed_Grenade_shell

1Rnd_SmokeGreen_Grenade_shell

1Rnd_SmokeYellow_Grenade_shell

1Rnd_SmokePurple_Grenade_shell

1Rnd_SmokeBlue_Grenade_shell

1Rnd_SmokeOrange_Grenade_shell

3Rnd_HE_Grenade_shell

3Rnd_UGL_FlareWhite_F

3Rnd_UGL_FlareGreen_F

3Rnd_UGL_FlareRed_F

3Rnd_UGL_FlareYellow_F

3Rnd_UGL_FlareCIR_F

3Rnd_Smoke_Grenade_shell

3Rnd_SmokeRed_Grenade_shell

3Rnd_SmokeGreen_Grenade_shell

3Rnd_SmokeYellow_Grenade_shell

3Rnd_SmokePurple_Grenade_shell

3Rnd_SmokeBlue_Grenade_shell

3Rnd_SmokeOrange_Grenade_shell

TRG20

(types)

arifle_TRG21_F

arifle_TRG20_F

arifle_TRG21_GL_F

arifle_TRG20_Nstalker_point_mzls_F

arifle_TRG20_Holo_F

arifle_TRG20_Holo_mzls_F

arifle_TRG20_Holo_point_F

arifle_TRG20_ACOg_point_F

arifle_TRG20_ACOg_flash_mzls_F

arifle_TRG20_ACOg_F

arifle_TRG21_ACOg_point_F

arifle_TRG21_ARCO_point_F

arifle_TRG21_COWS_point_mzls_F

arifle_TRG21_Nstalker_point_mzls_F

arifle_TRG21_TWS_mzls_F

arifle_TRG21_GL_ACOg_point_F

arifle_TRG21_GL_ACOg_point_mzls_F

arifle_TRG21_GL_COWS_point_mzls_F

arifle_TRG21_GL_Nstalker_point_mzls_F

(items)

muzzle_snds_h

optic_nightstalker

acc_pointer_IR

optic_holosight

optic_ACO

optic_ACO_grn

(magazines)

30Rnd_65x39_case_mag

30Rnd_65x39_case_mag_Tracer

KHAYBAR

(types)

arifle_Khaybar_Base_F

arifle_Khaybar_F

arifle_Khaybar_C_F

arifle_Khaybar_GL_F

arifle_Khaybar_C_Nstalker_point_mzls_F

arifle_Khaybar_C_Holo_F

arifle_Khaybar_C_Holo_mzls_F

arifle_Khaybar_C_Holo_point_F

arifle_Khaybar_C_ACO_point_F

arifle_Khaybar_C_ACOg_point_F

arifle_Khaybar_C_ACO_flash_mzls_F

arifle_Khaybar_C_ACOg_flash_mzls_F

arifle_Khaybar_C_ACO_F

arifle_Khaybar_C_ACOg_F

arifle_Khaybar_ACO_point_F

arifle_Khaybar_ACOg_point_F

arifle_Khaybar_ARCO_point_F

arifle_Khaybar_Holo_mzls_F

arifle_Khaybar_GL_ACO_point_F

arifle_Khaybar_GL_ACOg_point_F

arifle_Khaybar_GL_ACO_point_mzls_F

arifle_Khaybar_GL_ACOg_point_mzls_F

(items)

optic_nightstalker

acc_pointer_IR

optic_holosight

optic_ACO

optic_ACO_grn

muzzle_snds_h

(magazines)

30Rnd_65x39_caseless_green

30Rnd_65x39_caseless_green_mag_Tracer

SDAR (underwatergun)

(only one type)

arifle_SDAR_F

(magazines)

20Rnd_556x45_UW_mag

30Rnd_556x45_Stanag

HANDGUNS

P07

(types)

hgun_P07_F

hgun_P07_snds_F

(only one item)

muzzle_snds_H

(magazines)

16Rnd_9x21_Mag

30Rnd_9x21_Mag

ROOK40

(types)

hgun_Rook40_F

hgun_Rook40_snds_F

(only one item)

muzzle_snds_L

(magazines)

16Rnd_9x21_Mag

30Rnd_9x21_Mag

MACHINEGUN

M200

(types)

LMG_Mk200_F

LMG_Mk200_ARCO_bipod_F

LMG_Mk200_ARCO_pointer_bipod_F

LMG_Mk200_COWS_pointer_bipod_F

LMG_Mk200_ACO_grip_F

LMG_Mk200_ACO_point_gripf_F

(items)

muzzle_snds_H_MG

optic_ARCO

acc_pointer_IR

optic_COWS

optic_ACO

(magazines)

200Rnd_65x39_cased_Box

200Rnd_65x39_cased_Box_Tracer

SNIPER RIFLE

EBR

(types)

srifle_EBR_F

srifle_EBR_Nstalker_point_gripod_F

srifle_EBR_SOS_bipod_mzls_F

srifle_EBR_ACO_point_grip_F

srifle_EBR_Mark_point_grip_snds_F

srifle_EBR_ACOG_bipod_F

srifle_EBR_ARCO_grip_F

srifle_EBR_ARCO_point_grip_F

srifle_EBR_Mark_bipod_mzls_F

(items)

muzzle_snds_B

optic_holosight

acc_pointer_IR

optic_ACO_grn

optic_ARCO

optic_ACO

(magazines)

20Rnd_762x45_Mag

LAUNCHERS

NLAW

(type)

launch_NLAW_F

(magazine)

NLAW_F

RPG32

(type)

launch_RPG32_F

(magazines)

RPG32_F

RPG32_AA_F

EXPLOSIVES

EXPLOSIVES

(aP addmagazine "DemoCharge_Remote_Mag"; )

DemoCharge_Remote_Mag (c4)

PipeBombMuzzle

MineMuzzle

DirectionalMineRemoteMuzzle

ClassicMineRangeMuzzle

BoundingMineRangeMuzzle

DirectionalMineRangeMuzzle

ClassicMineWireMuzzle

ATMine

APERSMine

APERSBoudingMinesAB

UnderwaterMinePDM

VEHICULES

AH-9 (littlebird)

5000Rnd_762x45_Belt

24Rnd_missiles

If you want remove : map, gps, radio, clock, compas, binocular, and helmet (with nvgoogle), etc ...

removeAllAssignedItems aP

Edited by Gonrak

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Hi guys,

Is it possible to add a silencer to a players inventory via the editor? I have been scouring the web looking for a way to do this. So far, I know that the sniper rifles with silencers/suppressors don't work at the moment, but I was hoping to find a way to spawn one in the players inventory and they can attach it manually like as if they got the suppressor from a crate. I'm making a single player sniper mission and would like to avoid having to drop a crate at the beginning of the mission just to have a suppressor available to the player.

Thanks for helping a noob. :)

UPDATE: I figured it out. NVM.

I just added this line to the Initialization field.

this additem "muzzle_snds_B";

Edited by Frags4Fun

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Hi guys,

Is it possible to add a silencer to a players inventory via the editor? I have been scouring the web looking for a way to do this. So far, I know that the sniper rifles with silencers/suppressors don't work at the moment, but I was hoping to find a way to spawn one in the players inventory and they can attach it manually like as if they got the suppressor from a crate. I'm making a single player sniper mission and would like to avoid having to drop a crate at the beginning of the mission just to have a suppressor available to the player.

Thanks for helping a noob. :)

UPDATE: I figured it out. NVM.

I just added this line to the Initialization field.

this additem "muzzle_snds_B";

Yes sniper and SMG silencer are not inplanted at the moment.

And you need : this addprimaryweaponitem "muzzle_snds_b"; for use an item on your primary weapon :)

Watch out to remove all weapon if you want work well.

For exemple :

removeAllWeapons aP;

aP addbackpack "B_AssaultPack_rgr_Medic";

aP addmagazine "DemoCharge_Remote_Mag";

aP addmagazine "DemoCharge_Remote_Mag";

aP addMagazine "100Rnd_65x39_caseless_mag";

aP addMagazine "100Rnd_65x39_caseless_mag";

aP addMagazine "100Rnd_65x39_caseless_mag";

aP addMagazine "3Rnd_Smoke_Grenade_shell";

aP addWeapon "arifle_MX_GL_F";

aP addPrimaryWeaponItem "muzzle_snds_H";

aP addPrimaryWeaponItem "acc_flashlight";

aP addPrimaryWeaponItem "optic_Hamr";

aP addMagazine "30Rnd_9x21_Mag";

aP addMagazine "30Rnd_9x21_Mag";

aP addWeapon "hgun_P07_snds_F";

EDIT : some usefull links

(convert alpha to beta)

http://forums.bistudio.com/showthread.php?157300-Converting-Alpha-Missions-to-run-in-Beta

(create custom crate)

http://www.tacticalgamer.com/script-bin/191922-arma-3-alpha-custom-crate-script.html

(custom gear by Dslyecxi)

http://www.armaholic.com/page.php?id=19378#comments

(?)

http://www.armaholic.com/forums.php?m=posts&id=138205

(Script commands list)

http://community.bistudio.com/wiki/Category:Arma_3:_New_Scripting_Commands_List

Edited by Gonrak

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