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VII.Racetrack -ITA-

UnderWater Effects and Physics

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I think that Underwater effects aren't real, if u see this link, at middle of the video ( while i was underwater ) i could hear the enemies alarm siren and a very far elicopter too. So i think this is unreal. About the Physics it seems that the movement are just like normal infantry, when you stop pushing " W " the player simply stop moving. I think that underwater when a player stops his movement should be affected by some kind of inertia.

Sorry for my english, and sorry if i'm posting the same video for two time.

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i honestly think you keep posting this to get views, please just stop bro. And what do you mean when you let go of w you stop moving? Ofcourse you do, thats the point. The inertia thing seems pointless

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I already have view... If you are the admin delete my first Thread cause i can't and i don't know how to do it.

I was meaning that when u'e underwater and u're going to stop move forward ( W on the keyboard ) the player should be affected by the inertia of his movement. I mean that the soldiers don't stop his movement immediately.

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i understand, but i honestly cant think of a point to that? wghat would inertia add to the game?

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i understand, but i honestly cant think of a point to that? wghat would inertia add to the game?

O god.. I don't know how to explain.. When you do HALO jump the inertia is present because if you're going forward and you want to go back (flying) you need FIRST to slow down and only after that the soldiers starts to go back.

I mean this.

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