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helling3r

JIP - connecting players start at the ocean?

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Hi, i have an strange issue with a mission i made.

The JIP-Players are regular slots previously occupied by AI, no special scripts involved.

I run @ACE.

If a player joins such a slot, he will spawn at the ocean from time to time... whats the problem with that? What causes that, what did i wrong?

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Are the AI alive when they get occupied? One would imagine (OH HELL I ALWAYS WANTED TO SAY THIS) that they are dead and get TPed away, so JIPs spawn in the ocean.

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No, they are alive for sure.

Sometimes, a reconnect also helps for a specific slot...

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