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eagledude4

Wheel wobbling

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I looked up the issue and found this thread: http://forums.bistudio.com/showthread.php?144259-Wheel-wobble-issue/page2 (Which seemed to go a bit off topic)

Following the reply's advice, I made axis for all 4 of my tires by centering the pin, but I'm still experiencing a bit of wobble. This the third vehicle addon I've created but the first time I've encountered the issue.

My addon with just the wheels and the associated memory points: http://www.mediafire.com/?n7frq5ufx7fbyex

Edited by eagledude4

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Try not specifying the axis point you point in the p3d. Just leave it blank, then it should base the axis on the center most point of the selection.

example:

class TireRR: WheelSpin {

selection = "pravy zadni";

axis="";

};

My understanding is when you left it blank it means "self" so the very center of your "pravy zadni" wheel.

If your model is not symmetrical it will still look a bit rough, but that's a modelling issue not config.

Good luck.

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RESOLVED THE ISSUE. The Wheels were missing pieces because I didn't move the wheels properly when I imported them :D

Edited by eagledude4

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