meshcarver 12 Posted January 20, 2013 ...when I export from 3D app, an object with a couple of different textures on it needs to be "re-textured" poly by poly everytime..? Or is there a way to simply point both textures at the object and it knows what polys have what texture? Share this post Link to post Share on other sites
max power 21 Posted January 20, 2013 Usually their imported with existing (bad) texture assignments. To rename textures, use the asset library or the mass texture renaming tool. If the object has no texture assignments when you import there's something odd with your export or import settings. Share this post Link to post Share on other sites